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  1. #11
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,259
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Level does not affect much, gear item level does.

    In fact, if you keep the same gear for your quest level and don't attempt to get gear for your current level, your stats will be weaker and mean less, because they get more and more diluted as you level up, although you may still gain new actions and traits with higher potencies. Gear is what really matters though.

    So you won't find yourself having an easier time with mobs just because you are a higher level unless you also went and tried to get gear for your new level. If you stick just to the gear your quests give you, you will have a much greater challenge in these fights.
    (9)
    Last edited by Jeeqbit; 06-27-2021 at 09:38 PM.

  2. #12
    Player
    Jennah's Avatar
    Join Date
    Jun 2017
    Posts
    734
    Character
    Jennah Arhtima
    World
    Ultros
    Main Class
    Ninja Lv 90
    You know what'd be easier? If the 'level sync' button that shows up for overworld fates, was just there all the time.

    ... not that I really see the point. Overworld combat isn't supposed to be difficult in the slightest, even if you're massively UNDERleveled and undergeared.
    (1)

  3. #13
    Player
    jamjeeshoul77's Avatar
    Join Date
    Aug 2020
    Posts
    120
    Character
    Duduno Wawawen
    World
    Faerie
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Jennah View Post
    You know what'd be easier? If the 'level sync' button that shows up for overworld fates, was just there all the time.

    ... not that I really see the point. Overworld combat isn't supposed to be difficult in the slightest, even if you're massively UNDERleveled and undergeared.
    It’s not about being difficult. It’s about immersion. There’s nothing immersive about one shotting quest mobs, it takes you right out of the story…

    An overworld level sync option would be perfect with minimal development time.
    (0)

  4. #14
    Player
    GeminiReed's Avatar
    Join Date
    Nov 2019
    Posts
    506
    Character
    Alys Isshu
    World
    Malboro
    Main Class
    Summoner Lv 61
    Quote Originally Posted by Waliel View Post
    Being wildly overleveled for MSQ feels really bad.
    Maybe for you but I adore being high enough that the non-story mobs ignore me. I just love getting yoinked back when passing a frog (not). HW's mob density was particularly bad when I did it. Maaaaybe if they were worth killing but they're mostly useless for leveling and only a few drop high demand crafting bits. Their AI's are so dumb that they're not even interesting so essentially they're there to waste time.

    Quote Originally Posted by jamjeeshoul77 View Post
    There’s nothing immersive about one shotting quest mobs, it takes you right out of the story…
    I'm an international hero and I'm being asked to go fetch sandwiches. Not a blessed thing immersive about that either.
    (4)

  5. #15
    Player
    jamjeeshoul77's Avatar
    Join Date
    Aug 2020
    Posts
    120
    Character
    Duduno Wawawen
    World
    Faerie
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by GeminiReed View Post
    I'm an international hero and I'm being asked to go fetch sandwiches. Not a blessed thing immersive about that either.
    Lol sometimes I think I’m the only person who doesn’t mind simple fetch quests like that. I see sooo many people complain about it but it’s an MMO, those quests are a staple of the genre. They don’t bother my immersion at all and actually make me feel more meshed in the world
    (2)

  6. #16
    Player
    GeminiReed's Avatar
    Join Date
    Nov 2019
    Posts
    506
    Character
    Alys Isshu
    World
    Malboro
    Main Class
    Summoner Lv 61
    Quote Originally Posted by jamjeeshoul77 View Post
    I see sooo many people complain about it but it’s an MMO, those quests are a staple of the genre.
    MMO's are a terrible media for telling a story. Rather, they're terrible at hero's journey stories which is all we've been getting for the last 20 some odd years. MMO's cannot tell epic stories that get reflected in the game world, not without backlash. By all accounts GW2's living season 1 was an unmitigated disaster because nobody could keep up. SW:TOR's KotFE/EE experiment almost killed the game and WoW's Cataclysm didn't fare much better.

    The 'make me a sandwich' style quests are filler drivel that the experienced MMO player is well aware is pure padding because no team no matter how talented can produce enough story to last expansion to expansion.

    Immersive hero's journey stories are best left to single player/small team games. MMO's would do much better with a Mr. Johnson (Shadowrun) presentation. IMO ofc.
    (1)

  7. #17
    Player
    Holy_Shenanigans's Avatar
    Join Date
    Jun 2015
    Posts
    22
    Character
    Holy Shenanigans
    World
    Famfrit
    Main Class
    Red Mage Lv 80
    I'm not seeing any good arguments for not having this feature. If it is optional, and off by default, then no one should have anything to complain about. It would be valuable to players like me, who actually want to be at the proper level when going through content.
    (0)

  8. #18
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,154
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Holy_Shenanigans View Post
    I'm not seeing any good arguments for not having this feature. If it is optional, and off by default, then no one should have anything to complain about.
    Optional features affect everybody. This isn't worth spending dev time on.
    (4)
    Error 3102 Club, Order of the 52nd Hour

  9. #19
    Player
    Artemiz's Avatar
    Join Date
    Nov 2013
    Posts
    709
    Character
    Darwinian Origin
    World
    Twintania
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Level does not affect much, gear item level does.
    This.

    There is a huge difference between a level 80 character in ilevel 300 gear and one wearing 520+.

    If you want more challenge don't upgrade your gear.
    (1)

  10. #20
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ZedxKayn View Post
    MSQ battle content isn't fun period, especially in ARR where some jobs are barely functional, being overleveled only allows the player to crush OW trash mobs with 0 mechanics and I can't see how that's a bad thing.
    Quote Originally Posted by GeminiReed View Post
    Maybe for you but I adore being high enough that the non-story mobs ignore me. I just love getting yoinked back when passing a frog (not). HW's mob density was particularly bad when I did it. Maaaaybe if they were worth killing but they're mostly useless for leveling and only a few drop high demand crafting bits. Their AI's are so dumb that they're not even interesting so essentially they're there to waste time.
    Overworld mobs are whatever and they should all be non-aggressive if you ask me. It's about the quests that spawn enemies that then die to one or two globals that feels bad. I guess I overall don't like doing stuff overleveled, even if said stuff was never meant to be challenging in the first place. It's actually what's stopping me from using NG+ and I really wish you could tick a box to level sync yourself to the MSQ for that. I guess there's also some of that "Why am I still here when I could be in <zone 10 levels higher>?" of yore.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

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