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Thread: FF VI

  1. #11
    Player
    ReynTime's Avatar
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    And honestly the pixel remasters will probably end up on Switch eventually.
    (1)

  2. #12
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    Rhyagelle's Avatar
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    Mjoll Folhar
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    FFVI content in FFXIV is really well done. As a fanatic for FFVI, I really appreciate what I'm seeing so far. I do wish from this content we'd get a FFVI remake proper, but hey, at least I get to have something of it in another great game (FFXIV)!
    (3)

  3. #13
    Player Amnmaat's Avatar
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    Quote Originally Posted by ItMe View Post
    Yo, I totally agree. Signal boosting this.

    I only recently learned how much of a difference there is between even just playing an old game on a modern TV, and playing a game on the display is was made fo display on. This twitter account has opened my eyes:
    https://twitter.com/CRTpixels/status...647972359?s=20

    https://twitter.com/CRTpixels/status...399510022?s=20
    That comparison right there explains very well what I mean. I always tell my friends to stop taking jabs at older ps1 and SNES games just because they look like crap on your 4K monitors. You don't even have to get a CRT tv, just get an old enough computer monitor that can take RCA cables (this is what ps1 and SNES used to use for image transmission) and you're good to go; configure the resolution and you're playing the real FFVI.
    (1)

  4. #14
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    Espritduo's Avatar
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    Mateus
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    With the addition of the Satellite (Chaser/Telstar/Innoc for us oldies) enemies in Zadnor, almost every single Magitek enemy from FFVI is now in FFXIV as well. Only thing I think we are missing are the Drop enemies ( little ball-shaped droid on a chain) and the Crane bosses.
    (2)

  5. #15
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    Vyrerus's Avatar
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    Vicious Zvahl
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    Quote Originally Posted by Espritduo View Post
    With the addition of the Satellite (Chaser/Telstar/Innoc for us oldies) enemies in Zadnor, almost every single Magitek enemy from FFVI is now in FFXIV as well. Only thing I think we are missing are the Drop enemies ( little ball-shaped droid on a chain) and the Crane bosses.
    Correct me if I'm wrong, but I've no memory of the, "Proto Armor" type enemy being in FFXIV yet.



    We have also not seen Pipsqueaks(later called Onion Knights).



    But I think that is everything.
    (0)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  6. #16
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    ItMe's Avatar
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    Quote Originally Posted by Vyrerus View Post
    Correct me if I'm wrong, but I've no memory of the, "Proto Armor" type enemy being in FFXIV yet.

    Yeah, I think that one went straight to being a mount.
    (0)

  7. #17
    Player
    Espritduo's Avatar
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    There's an actual Proto Armor FATE in the Shroud as part of the Sylph beast tribes. If you've ever leveled them up you know cuz it's a pain waiting for it to spawn. Basically, the Reaper M-tek armors are the Proto Armor/Fortis variation on the armor, which is based on Amano's design, and the Predators are classic M-tek Armor/Mega Armor/Dueller design we see more commonly in FFVI.

    Pipsqueaks I'm not really sure about. They are actually properly translated Onion Knights, so we do have that reference in the game already (although the other two variations Tomb Thumb/Onion Dasher and Iron/Metal Hitman can still be used namedrop-wise), and I'm not sure if they are actually mechanical or just some sort of little person. It's a weird enemy, which is all the more reason to use it lol.
    (2)

  8. #18
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    Velnora's Avatar
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    Quote Originally Posted by Rhyagelle View Post
    FFVI content in FFXIV is really well done. As a fanatic for FFVI, I really appreciate what I'm seeing so far. I do wish from this content we'd get a FFVI remake proper, but hey, at least I get to have something of it in another great game (FFXIV)!
    Please, no. Part of FF6's charm is the use of sprites. It wouldn't lend itself well to a remake on the same scale of FF7.
    (1)

  9. #19
    Player
    Vyrerus's Avatar
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    Quote Originally Posted by Espritduo View Post
    There's an actual Proto Armor FATE in the Shroud as part of the Sylph beast tribes. If you've ever leveled them up you know cuz it's a pain waiting for it to spawn. Basically, the Reaper M-tek armors are the Proto Armor/Fortis variation on the armor, which is based on Amano's design, and the Predators are classic M-tek Armor/Mega Armor/Dueller design we see more commonly in FFVI.

    Pipsqueaks I'm not really sure about. They are actually properly translated Onion Knights, so we do have that reference in the game already (although the other two variations Tomb Thumb/Onion Dasher and Iron/Metal Hitman can still be used namedrop-wise), and I'm not sure if they are actually mechanical or just some sort of little person. It's a weird enemy, which is all the more reason to use it lol.
    To me, the Pipsqueak is definitely mechanical. They're weak to lightning as most things are in the Magitek Research Facility. Every thing there smacks of being robotic or cybernetic at the least. Even the Garms and Commandos are weak to lightning, likely augmented by machines.

    Not gonna like, snap if they never add Pipsqueaks, but I think it'd get a few memes out of the playerbase if they did, heh.
    (1)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  10. #20
    Player
    Rhyagelle's Avatar
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    Quote Originally Posted by Velnora View Post
    Please, no. Part of FF6's charm is the use of sprites. It wouldn't lend itself well to a remake on the same scale of FF7.
    It wouldn't have to be the same scale as FF7, of course, though it would be nice to have it taken seriously and presented in a way for new people to get into it. As evident by the recent Remaster collection though, simply redoing the existing sprite work is not enough (they actually kinda look worse). So while yes the original graphics are charming and nostalgic, those older games deserve to have a new coat on them just as other games have gotten and it wouldn't ruin FFVI whatsoever to have it. It would all depend on if they changed anything else about the game, like setting, lore, characters, music tc. Though hell, at this point, I'd settle even for an older graphical engine for FF1-VI, maybe FF12(R) or PSP styled graphics? Nothing too outrageous that it can't be done, but it still looks mighty great.

    As a huge fan of FFVI, it's what I personally want.
    (0)

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