Quote Originally Posted by Kabooa View Post
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While all this would be an improvement over the original suggestion, I think it's worth asking what, generally, we even want from the Lily Gauge as a mechanic.

At present we have Cure-II-but-on-a-shared-30s-CD, Medica-but-on-a-shared-30s-CD, and a offensive potency refunder (currently at 25 potency loss per heal, available per 3 Lily actions).

Is it, for instance, really worth adding a Blood Lily action that requires only a single Lily's use... when we could just have Misery scale granularly? (I.e., Blood Lilies activate per Lily use, with Misery's potency increasing per available Lily (2 Glare's worth, 3 Glare's worth, 4 Glare's worth?)

Similarly, if we really need more weave space, mightn't that call for simply not having so damn long a DoT, or simply moving either Divine Benison or Assize over to the GCD at increased potency (or frequency, such as to 30s, in Assize's case, since it'd be use-on-CD either way)?

Do we really need to load up a refund system with options B, C, D, E when just letting option A scale more intuitively would fill each of those purposes?

Now, if the playflow itself is super compelling, that's a different story, but then... why bottleneck that whole vein of mechanics to after level 74?