Quote Originally Posted by Kabooa View Post
These wouldn't make it more "bardy" but it'd make it less awful imo.

1. Remove Refulgent procs from Dots/Jaws.

2. Overflow capacity for Pitch Perfect and BL/RoD.
A bit of (reasonable, imo) counter-point here:
  1. Retaining procs from Dots/Jaws means, yes, that we should spent Refulgent before refreshing DoTs, but ultimately, we aren't going to be refreshing DoTs until the last possible moment anyways, so it changes nothing. At worst, it adds some redundant action-key shine while we're spreading DoTs before Ballad in an opening pull, but allows us more focus damage in turn (if the game ever cared about anything but maximizing overall damage). The extra procs therefore seem redundant, sure, but are they so bad as to warrant removal?

    I could go either way, personally, but if removed, what should take their place? Just an even higher proc chance on Burst Shot alone?

  2. While that would help make WM's and Ballad's output more predictable and thus more tightly balanceable (though at present, they each leave Army's in the dust, even in practice rather than just on paper), it would also remove a considerable portion of gameplay.

    Though the matter has been greatly simplified since StB, Repertoire chance (i.e., DoT count) in a given moment still influences whether it's better to fire at 2 stacks or 3, and sync between the GCD and the 3-second DoT server tick still gives a further optimization strategy in weave order and around Empyreal Arrow. Moreover, there's just a certain rush of varied pace that comes with Ballad that I think many would come to miss if it were so watered down through that added leniency. I certainly would.

    In that matter, if anything, I'd just like to see Pitch Perfect gain 50% of its damage as a linear AoE (225 AoE potency, plus a further 225 potency to the main target), so it retains funnel capacity without being made increasingly insignificant with target count. That and, of course, some Army's Paeon buffs/reworks.