Results 1 to 10 of 1180

Hybrid View

  1. #1
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    I HATE questing with other players, or friends. It unironically ruins my immersion, and I always have to hurry up, because someone is skipping cutscenes and now I'm a burden. Even if that wasn't the case, it still would be weird having someone with me questing for like 10 hours, or hearing them over Discord. It's like when I hear people in other games talk about bringing co-op into established singleplayer franchises, and I'm just like.. please no.
    (4)
    Last edited by SturmChurro; 06-16-2021 at 11:46 PM.
    WHM | RDM | DNC

  2. #2
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by SturmChurro View Post
    I HATE questing with other players, or friends. It unironically ruins my immersion, and I always have to hurry up, because someone is skipping cutscenes and now I'm a burden. Even if that wasn't the case, it still would be weird having someone with me questing for like 10 hours, or hearing them over Discord. It's like when I hear people in other games talk about bringing co-op into established singleplayer franchises, and I'm just like.. please no.
    Nothing stops you from solo questing in any game that offers it. FFXIV is the only one that mandates it.
    (6)

  3. #3
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by LisSquid View Post
    Nothing stops you from solo questing in any game that offers it. FFXIV is the only one that mandates it.
    FFXIV story is effectively a singleplayer linear storyline. Other players aren't taken into account - at all - in it's story telling. The problem with incorporating a proper co-op experience is it waters down the personal, story-driven experience, having to keep in mind other players and their role in it. Generally, co-op storytelling is awful, and co-op is only good for action games, platformers, etc. NOT a proper story-driven RPG experience, in my opinion.
    (4)
    Last edited by SturmChurro; 06-17-2021 at 12:01 AM.
    WHM | RDM | DNC

  4. #4
    Player
    Frienze's Avatar
    Join Date
    Dec 2017
    Posts
    28
    Character
    Rawrie Snow
    World
    Siren
    Main Class
    Conjurer Lv 85
    Quote Originally Posted by LisSquid View Post
    Nothing stops you from solo questing in any game that offers it. FFXIV is the only one that mandates it.
    Exactly.

    You can solo quest if you chose to, no one stops you from doing that. But FFXIV is an MMO and solo questing shouldn't be something you -have- to do. I should be able to party up with my friends and go nuts. It's the whole reason I play MMOs, to play with people. (Not judging anyone for enjoying to play alone though, just it isn't for me - and I think it's prob not for most MMO players because most people do play for the social aspect)
    (8)

  5. #5
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Frienze View Post
    Exactly.

    You can solo quest if you chose to, no one stops you from doing that. But FFXIV is an MMO and solo questing shouldn't be something you -have- to do. I should be able to party up with my friends and go nuts. It's the whole reason I play MMOs, to play with people. (Not judging anyone for enjoying to play alone though, just it isn't for me - and I think it's prob not for most MMO players because most people do play for the social aspect)
    I notice you say MMO's but not MMORPGs. Fornite is a massive multi player online you might prefer over MMORPG's that have stories.
    (3)

  6. #6
    Player
    MoofiaBossVal's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    589
    Character
    Kokoro Liliro
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Theodric View Post
    We see more boldness in terms of changes to the game world and leadership. We're still stuck with the exact same leader figures in the major city states since the days of ARR and the writers seem terrified to kill off any character who isn't an antagonist or minor character. WoW may go overboard with death from time to time, though at least it shakes things up.

    The stakes are higher, generally. The losses are felt. The land is scarred. We haven't see any of that since the transition from 1.0 to 2.0 and that was done because 1.0 was considered to be such a disaster that it needed to be rebuilt from the ground up.
    Quote Originally Posted by Theodric View Post
    When even minor characters are encased in a thick layer of plot armour it's difficult for me to care about what happens - because we already know that in 99% of cases nobody is actually going to be threatened. It's a real shame, since ARR had a lot of moments where the stakes were high and consequences were felt such as the assault upon the Waking Sands.
    Quote Originally Posted by KizuyaKatogami View Post
    They can’t even kill off characters anymore in 14 because people make such a big deal out of it when they do. It really takes the feeling of loss and consequences out of the story which is something that should always be a prominent thing in such a “high stakes” story.
    Yeah. FFXIV feels sorta like a Disney movie at this point, where everybody is going to pat themselves on the back and live happily ever after and there won't be any real losses along the way.

    Another thing that was nice about WoW too is that you feel the passage of time. The cities are attacked, and then rebuilt. There are changes in leadership that mark the end of eras (like Thrall to Garrosh, or Anduin succeeding Varian), to have been in Teldrassil and to have heroically, but vainly fought trying to save as many people as you could as it burned to ashes. It feels really storied to have been in Azeroth as the pages of history turns, and you just don't get that feeling in FFXIV.
    (4)

  7. #7
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MoofiaBossVal View Post
    Yeah. FFXIV feels sorta like a Disney movie at this point, where everybody is going to pat themselves on the back and live happily ever after and there won't be any real losses along the way.

    Another thing that was nice about WoW too is that you feel the passage of time. The cities are attacked, and then rebuilt. There are changes in leadership that mark the end of eras (like Thrall to Garrosh, or Anduin succeeding Varian), to have been in Teldrassil and to have heroically, but vainly fought trying to save as many people as you could as it burned to ashes. It feels really storied to have been in Azeroth as the pages of history turns, and you just don't get that feeling in FFXIV.
    From what I understand, you don't kill off characters unless they serve their purpose, they are meant to be killed of/be fodder, or if their death has a purpose; like to motivate a character. So the way I see it the characters aren't killed off because they still have something to offer. But, the Fake Deaths do need to stop. Its kind of a cheap way to get someone invested just to be all "Just kidding"...especially twice or 3+ times
    (2)