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  1. #1
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    I loathe the chunkyness of the Oasis pillars on the inside. Also would love if you switched the house wall on the outside that the inside would match.
    The Goblet didn't always have a water feature in it so I can understand why some houses are like that there. For me the Goblet is the worst design due to how you read the map vs how you actually traverse it. For Ishgard housing it could change slightly on the layout as the Firmament is more for RP and might not ending up exactly how it'll look for our version. Also why would it not match the rest of the city's look of medieval European castle?
    (2)

  2. #2
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,357
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by SannaR View Post
    I loathe the chunkyness of the Oasis pillars on the inside. Also would love if you switched the house wall on the outside that the inside would match.
    The Goblet didn't always have a water feature in it so I can understand why some houses are like that there. For me the Goblet is the worst design due to how you read the map vs how you actually traverse it. For Ishgard housing it could change slightly on the layout as the Firmament is more for RP and might not ending up exactly how it'll look for our version. Also why would it not match the rest of the city's look of medieval European castle?
    Oasis pillars are nothing compared to the riviera in girth. I wish we could change out the interior basics as well instead of having them locked to zone. It made sense at launch since they wanted to keep the zones with specific themes, but that all went out the window when they made housing exteriors that could be used anywhere.

    Also I mentioned they made the same mistake with Ishgard. Even medieval European castles had a lot more color than just grey stone as far as the eye could see. Just like ancient Rome and Greece were not just white marble. Ppl have always liked some color. The monochrome of yesteryear is just a hollywood thing
    (0)

  3. #3
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MicahZerrshia View Post
    Oasis pillars are nothing compared to the riviera in girth. I wish we could change out the interior basics as well instead of having them locked to zone. It made sense at launch since they wanted to keep the zones with specific themes, but that all went out the window when they made housing exteriors that could be used anywhere.

    Also I mentioned they made the same mistake with Ishgard. Even medieval European castles had a lot more color than just grey stone as far as the eye could see. Just like ancient Rome and Greece were not just white marble. Ppl have always liked some color. The monochrome of yesteryear is just a hollywood thing
    I can at least work with the color if not the shape of the other pillars in the corners of the walls. Meanwhile for me at least the blockiness of the Oasis along with the color of them is frustrating to deal with. I guess the gray was chosen to better hide the scorch marks from dragons?
    (0)