Yeah, the fairy was much snappier in Stormblood. You used to be able to directly press things like Whispering Dawn, but they made her abilities into clunky Scholar "order fairy to execute" oGCDs instead. I'm pretty sure I know why they did it: Scholar was generally considered overpowered in Heavensward and Stormblood, and the factors that made it so weren't a simple matter of nerfing one strong ability. The fairy being what was effectively a separate GCD that you could order to do work without needing to make any weave space was one of these factors. You could fire off a Medica 2 equivalent without even dropping Broil casts. And despite all of the complaints about how "weak" Embrace felt, statistically Embrace casts alone accounted for, IIRC, about 20-30% of healing Scholars did in Savage. A constantly pulsing regen effect you never need to spend a GCD to reapply does a ton of work over time.
tl;dr the fairy's stupid now because her intelligence contributed to making SCH busted in a hard-to-ignore way. So instead of finding a neat solution to this, they nerfed the crap out of her potencies and dragged her special abilities into SCH's weaving space.
It's not just fairies. Summoner pets are also inferior to their 4.0 versions. Square Enix really chopped the Summoner/Scholar job to pieces with 5.0--it's been 2 years and I still hate their decision. And, when I found out Selene was 'fixed' by basically deleting her and copying Eos in her place my heart literally sank. I just wish they cared about the jobs they created for us, because at this point I'm convinced they don't. Who the heck would think casting 1 spell (broil) over, and over, and over again forever would be fun and fulfilling gameplay?
With all my contentious attitude, I cannot disagree. The worst thing a job can do is feel unintuitive and inorganic and with healers it is abit different to make a job with these fundamentals compared to say tank or DPS. But SCH is pretty dam far from this with how nothing really flows together and the design is abit of a mess. Im no healer main but I do love SCH aesthetic and lore and I'm daftly afraid of the potential that Sage could completely overshadow it. Honestly its a toss up to see if itll improve or be sanded down to a nub to get back to basics
“Theirs really not much you can change with the MCH”
-Live letter 66, 9/17/21
Where is the ambition?
If you’re ever in doubt about how little effort is spent on SCH. Just remember the state it launched in for 4.0. It went from being a dungeon powerhouse to having to single target on aoe pulls because SE stripped away swathes of it’s kit and forgot to give it back a simple spammable AoE.
Laughable
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
What's even funnier is how they changed SCH in PvP, they keep removing, reapplying and removing the Fairy and now, SCH uses dissipation only for a instant charge on oGCD heals and that laughable heal boost (which is the only purpose of the fairy gauge in pvp).If you’re ever in doubt about how little effort is spent on SCH. Just remember the state it launched in for 4.0. It went from being a dungeon powerhouse to having to single target on aoe pulls because SE stripped away swathes of it’s kit and forgot to give it back a simple spammable AoE.
Laughable
I wonder if Squeenix will attempt another Energydrain removal with the 6.0 Patchnotes and call it a day for Scholar changes.
I'm 100% positive they're going to do this, they've wanted to for a while.
Honestly? Do it and be done with it. Take the damn band aid off. Put the MP regen on all the other Aetherflow abilities.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
PvP Scholar is far and away more entertaining to play than PvE Scholar. You don't have to worry about the fairy bugging out as she's not there, Dissipation isn't a joke, you actually interact with the Fairy Gauge, the Fairy Gauge isn't just some over-glorified cooldown and you never clip cooldowns with Broil's 1.5 second cast time that lets you weave everything all day everyday.What's even funnier is how they changed SCH in PvP, they keep removing, reapplying and removing the Fairy and now, SCH uses dissipation only for a instant charge on oGCD heals and that laughable heal boost (which is the only purpose of the fairy gauge in pvp).
I wonder if Squeenix will attempt another Energydrain removal with the 6.0 Patchnotes and call it a day for Scholar changes.
SCH is still inferior to both AST and WHM in PvP and even if you go with dissipation + largesse, you prevent at most only 1 enemy attack fully at the cost of half your fairy gauge, one CD and 1/10th of your entire Manapool which has a hard time regenerating in PvP no matter how you look at it. The other two can pull off way more for the same costs.PvP Scholar is far and away more entertaining to play than PvE Scholar. You don't have to worry about the fairy bugging out as she's not there, Dissipation isn't a joke, you actually interact with the Fairy Gauge, the Fairy Gauge isn't just some over-glorified cooldown and you never clip cooldowns with Broil's 1.5 second cast time that lets you weave everything all day everyday.
So yeah, SCH is garbage, no matter how you look at it. And since Squeenix doesn't care about both PvP AND interesting Job designs (visuals dont count btw), i highly doubt that SCH will ever be good.
Didn't say SCH was better than WHM or AST, I said it was more entertaining to play than it's PvE counterpart.SCH is still inferior to both AST and WHM in PvP and even if you go with dissipation + largesse, you prevent at most only 1 enemy attack fully at the cost of half your fairy gauge, one CD and 1/10th of your entire Manapool which has a hard time regenerating in PvP no matter how you look at it. The other two can pull off way more for the same costs.
So yeah, SCH is garbage, no matter how you look at it. And since Squeenix doesn't care about both PvP AND interesting Job designs (visuals dont count btw), i highly doubt that SCH will ever be good.
I wouldnt consider playing with a handful of PvE Skills in a PvP mode a fun activity on the long run (can be said for any Job design in PvP). I mean, it's funny in a morbid kind of way, but sooner or later, you can't help but feel angry and sorry for it, provided you truly care about this kind of stuff.
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