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  1. #1001
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,361
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Very minor spoilers for Zadnor that really don't interfere with the main story:

    Not only the Bozjan Southern Front introducing the Beastmaster as enemy NPCs, now in Zadnor you find some Puppetmasters! Lol! Not saying that either are going to happen as Limited Jobs, but at this rate I don't think their presence there is random at all.
    (1)

  2. #1002
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Raikai View Post
    Very minor spoilers for Zadnor that really don't interfere with the main story:

    Not only the Bozjan Southern Front introducing the Beastmaster as enemy NPCs, now in Zadnor you find some Puppetmasters! Lol! Not saying that either are going to happen as Limited Jobs, but at this rate I don't think their presence there is random at all.
    I believe the development team has stated that they were interested in making Beastmaster a limited job one day. As for Puppetmaster, I wouldn't necessarily jump to that being something on the team's radar as a standard job or limited job just yet. We've seen other jobs get namedropped despite not getting added to the game yet (Apothecary, Geomancer, etc...).

    That said, I'd really love to see Puppetmaster be a future tank where the puppet is merely their weapon and not a pet. I know some would probably see that and think "no way it should definitely have a pet" but let's be honest, the devs hate pet classes, especially if the pet is tanking. I think rather than having a literal pet puppet, you could create the illusion of the puppet taking damage for the tank, or making summoning it as a decoy a very limited and temporary thing--perhaps even the job's invulnerability. You place the puppet on a spot on the ground, who adopts all of your aggro for 8 seconds, and has a separate health bar from yours. If the puppet is expunged of all HP, you take a portion of that as damage and the effect ends as you return the puppet to your side. Something like that.
    (2)

  3. #1003
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Raikai View Post
    Very minor spoilers for Zadnor that really don't interfere with the main story:

    Not only the Bozjan Southern Front introducing the Beastmaster as enemy NPCs, now in Zadnor you find some Puppetmasters! Lol! Not saying that either are going to happen as Limited Jobs, but at this rate I don't think their presence there is random at all.
    Related to your spoiler, I also want to point out that a majority of them also escape alive, compared to the others.
    (0)

  4. #1004
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Similarly to how Heroes Gauntlet showed us alternate jobs as Thief, Necromancer and Berserker, I expect Beastmaster and Puppetmaster serve the same purpose of showing us what could be, not what will be.
    They both also serve a similar purpose in providing Garleans a role in controlling Beasts and Machines, with Bozja/Zadnor introducing a magic/physical dichotomy where those two categories on enemy are weak to one or the other, so it works in that context.
    (1)

  5. #1005
    Player
    Shiro--Tsubasa's Avatar
    Join Date
    Jun 2015
    Posts
    163
    Character
    Freyja Valkyrie
    World
    Ultros
    Main Class
    Dancer Lv 88
    Quote Originally Posted by Seraphor View Post
    Similarly to how Heroes Gauntlet showed us alternate jobs as Thief, Necromancer and Berserker, I expect Beastmaster and Puppetmaster serve the same purpose of showing us what could be, not what will be.
    They both also serve a similar purpose in providing Garleans a role in controlling Beasts and Machines, with Bozja/Zadnor introducing a magic/physical dichotomy where those two categories on enemy are weak to one or the other, so it works in that context.
    In hindsight Thief, Necromancer, and Berserker are all technically playable jobs already just more evil aligned versions. Thief = Rogue/Ninja, Berserker = Warrior, and now we know Necromancer = Reaper. (necromancer pervert death exploiting it for power. reapers are not evil and are often seen as entities that guide spirits after they die)
    (0)

  6. #1006
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Well now there is only the PWoL's job to add, lol
    (0)

  7. #1007
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shiro--Tsubasa View Post
    In hindsight Thief, Necromancer, and Berserker are all technically playable jobs already just more evil aligned versions. Thief = Rogue/Ninja, Berserker = Warrior, and now we know Necromancer = Reaper. (necromancer pervert death exploiting it for power. reapers are not evil and are often seen as entities that guide spirits after they die)
    Technically Necromancy according to the lore (in Eorzea and apparently whatever shard the necromancer boss comes from) is actually a perversion of white magic.
    Basically, they Raise too hard.
    (1)

  8. #1008
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Rather attention goes to other jobs, also Lv 80 base jobs and lv 90 base jobs sound incredibly unappealing
    (0)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

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