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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,356
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    I understand that many hats are difficult to work for Viera because of the long upwards ears that sit on top of the head... and Hrothgar due to the weird facial shape. But that's defnitely not the case with a number of items.

    Hoods, for example, they are pretty much flat on top, to the point that some even work for Viera:


    And if you look closely, they literally just let the ears clip through, there aren't actual holes or anything, and it doesn't look bad.

    This same effect, which appears to be a mesh visibility toggle, could easily happen in - many - older items as well, such as:


    This example, however is nighly impossible to be adapted:


    The Viera ears' base would clip through the hat's edge no matter how you positioned it, and adding holes to this hat would make it extremely weird, as it's a tiny tophat.

    Point is (in Viera's case) even knowing there a lot of hats would be impossible to workaround the ears, there are still a good portion of items that can potentially work with little effort.

    My take also is, if they had to choose, I suppose they could make at least the Job artifact armor work, since those are basically the most iconic items we get to have ingame.
    (7)

  2. #2
    Player
    LuciaMirain's Avatar
    Join Date
    Aug 2018
    Posts
    631
    Character
    Erzulie One
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Raikai View Post
    I understand that many hats are difficult to work for Viera because of the long upwards ears that sit on top of the head... and Hrothgar due to the weird facial shape. But that's defnitely not the case with a number of items.

    Hoods, for example, they are pretty much flat on top, to the point that some even work for Viera:


    And if you look closely, they literally just let the ears clip through, there aren't actual holes or anything, and it doesn't look bad.

    This same effect, which appears to be a mesh visibility toggle, could easily happen in - many - older items as well, such as:


    This example, however is nighly impossible to be adapted:


    The Viera ears' base would clip through the hat's edge no matter how you positioned it, and adding holes to this hat would make it extremely weird, as it's a tiny tophat.

    Point is (in Viera's case) even knowing there a lot of hats would be impossible to workaround the ears, there are still a good portion of items that can potentially work with little effort.

    My take also is, if they had to choose, I suppose they could make at least the Job artifact armor work, since those are basically the most iconic items we get to have ingame.
    I have seen how the mod that lets vieras ears clip through and yes, it would be fine with all veils, hoods, turbans. The issue would be the hairclipping through some of them, that definitely needs to be adjusted, which some modders did and then they looked just fine. As it is now, the hoods that do work basically replace the hair which looks fine but I wouldve loved it if the ones that do show hair worked too
    https://ffxiv.eorzeacollection.com/g...d-dancing-hood (viera) (bozja hood, no hair)
    https://ffxiv.eorzeacollection.com/g.../desert-dancer (viera) (nier hood, no hair)
    https://ffxiv.eorzeacollection.com/g.../dark-wanderer (au ra) (star velvet hood that allows hair)
    (1)