It's still bad though, it's like a DPS only ever pressing one damage button is doing their job. They're technically doing their job, but lazily and horribly.
im baby
Well, I wouldn't agree with that. If the healer is still new and learning, and everyone's alive and they just healed, I'd count that as a good sign. Comparing to DPS, who have to follow rotations and position placement, isn't very fair. I'm sure once they learn their class more, and progress into harder content as they see fit, they will learn when to heal and what to use, then start doing damage, as they heal.
You can play good as a healer and still have lots of dps die. Healers are not really designed for correcting a lot of bad play. Once the dps burns through all your resources you will be left with your baby heals and that's just not worth casting. They will die regardless and resurrecting them costs 2400 MP. If this is the 2nd time they are getting resurrected and you don't have swiftcast, you are better of spamming glare. Rezzing them is a dps loss for the party. They will get up die again and say in chat "Got rezzed in mechanic xD". When someone is rezzed they obtain the transcendence status for 4-5 seconds, you are basically invulnerable to any incoming damage as long as you don't use any actions. The last priority of a dps that got ressed for the 2nd time is to deal dps while on 10% hp. They should make sure that they stay alive for till the -50% dmg buff wears off. And the least they can do is give enough time for the healers to top them instead of striking the moment they get raised only to eat another aoe and die again.
Last edited by Roeshel; 05-31-2021 at 07:51 PM.
DPS have to go through a learning phase too, they need to figure out how to do their rotation like a healer has to figure out when to heal and with what.Well, I wouldn't agree with that. If the healer is still new and learning, and everyone's alive and they just healed, I'd count that as a good sign. Comparing to DPS, who have to follow rotations and position placement, isn't very fair. I'm sure once they learn their class more, and progress into harder content as they see fit, they will learn when to heal and what to use, then start doing damage, as they heal.
If someone is grossly overhealing, the job wasn't learned well and cannot be called good.
im baby
Because the damage output on a vast scale isn't high enough to justify outside critlo on tankbusters, making it better to heal while shielding for the next attack in the process, which is precisely why some bosses spam AoEs repeatedly. Anything else is a waste of MP, something SCH burns through.
The problem isn't with the players, but with how encounters are designed. If the damage was higher, and shields were moved to oGCDs on SCH while heals were GCD, precasting before the castbar on a boss shows up would actually be of value.
if the shield didnt prevent a death, it is a wasted shield. and most content just doesnt have enough damage on their aoes/tbs to do just that
There's a difference between new, still learning and doing your best and being max level, ignoring huge chunks of your toolkit and sitting around twiddling your thumbs because "eh, it's only my job to heal". A surprisingly large number of healers fall into the second category. Because it's possible to clear many fights doing nothing but spamming Medica II and throwing out an occasional Raise, that's all they bother with.
Not true. The scholar doesn't have clutch heals. The shields are supposed to keep the amount of incoming damage manageable so the scholar can keep the party up without difficulty.
Not really. Like the damage in this game is completely predictable and there's only very few mechanics that require you to be super topped off and none of that are in normal content so....
Yeah. It's the problem of what scholars are as presented to the player when they are level 30 versus to what they are at level 80 in normal content. It's a real shame too because the job's description is cool as hell. It's what SE has done to healing in FFXIV which undermines the purpose of a shield healer.
Damage should matter. Damage mitigation should matter.
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