Quote Originally Posted by Jaelommiss View Post
Hard disagree. Mindlessly mashing Glare/Broil/Malefic is a healer's default action and should be automatic until a healing action is needed. Even in Savage it's almost always safe to wait one or two or five GCDs before healing. There's plenty of time to assess the situation while casting.

Dropping a cast to move or not renewing a dot in time is normal while figuring out the fight's cadence but there's no excuse to stand idly while learning because spamming a singular offensive spell has no cognitive load. It's arguably harder to actively look for opportunities to attack than to do it by default. Press '1' until [mechanic/dot refresh/personal CD] is dead simple.

Edit: Dealing damage seems a lot more complex and intimidating than it really is. In truth it's not much more difficult than jumping. You can test this for yourself. Grab a couple of friends to run a dungeon, and just endless mash the space bar to jump. Stop jumping when you need to heal, then continue jumping. You'll see that after a couple of dungeons it doesn't take any thought at all to jump continuously. Dealing damage as a healer is the exact same thing. Spam one key, stop to heal, then continue spamming it.
Different players learns their way to better at different pace. That being said, I still agree that the minimum expectation of healer DPS is: "Press 1 button until somebody needs healing."
At the very least, keep that Glare/Broil/Malefic rolling as much as we can. Nevermind keeping DoT uptime on spot nor even trying to manage stuffs like SCH's Aetherflow and AST's cards. Those can wait until they're used to keeping their dmg spell rolling. One can be surprised with the increase in their numbers from just keeping that one button jammed!