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  1. #11
    Player

    Join Date
    May 2021
    Posts
    120
    Quote Originally Posted by Jeeqbit View Post
    They scale based on the activity in the area. If you are completely alone for hours you will find you can solo them, but if a lot of people are fighting them their health increases a lot.
    If that's true then that means the devs forgot to adjust by valor. The more valor each person has, the more HP the boss should have. Simple fix.
    (0)

  2. #12
    Player
    Rhus's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    605
    Character
    Y'dyalani Rhus
    World
    Louisoix
    Main Class
    Black Mage Lv 90
    Not sure about the scaling. When there were lots of ppl about I managed to solo the rdm boss fight in top zone. However, last night I was alone tried again, his hp was massive he killed the npcs then one shorted me at like 20% remaining lol I even had to shout 3 times for a res there was so few ppl about who weren’t occupied or something.
    Likewise the fate just round from the NW aether, doesn’t matter how many ppl are in duty it’s like 5 trash mobs and done. More ppl just melts them in less than 10 seconds. If your not standing at that aether or fate spot when it pops, good luck to ya
    (1)

  3. #13
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    It feels like particular skirmishes just don't seem to scale at all. The Brachiosaur in Zone 2 and the Mammoth in Zone 3 in particular never seem to scale up for more than a handful of players, because every single time I've done those the NPCs shave off 10% of their HP on their own before anyone gets there, and me charging in with Seraph Strike and Assize easily blasts a good 10-20%. It's gotten to the point that I call the Brachiosaur Skirmish "T'huban with the Terrible Health Pool".

    Assuming that Skirmishes work the same as overworld FATEs, i.e. using the amount of players that last completed the FATE, rather than actively adjusting immediately, I guess it's sort of a continuous feedback loop where the Skirmishes start out for a few people, and 2-3 people manage to blast them away before the crowd gets there, so the stuff never gets a chance to scale up, or something.
    (1)

  4. #14
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    The two things I learned very fast:
    - Focus on one zone only and stand in the middle of it so you can reach every spot fast (you will see people gathering there)
    - Be in a group: Even if you are the first at the fate, you may only get silver if you are alone. Just shout "lfg zone (1, 2 or 3)"
    (5)

  5. #15
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I feel like I am going crazy over this too, and then ofc a mob tags you and is hitting you hard so now you have to run around circles to get hits in so you don't miss the fate reward because the fate is being finished too quickly.
    It feels really chaotic and annoying a lot of the time.
    (0)

  6. #16
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,972
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Venandi View Post
    Your suggestion means everyone has to wait in their assigned zone for a fate to pop. So yes, having everyone get to every fate will triple the amount of fates you participate in. I know it's not exactly triple since each zone has a different amount of fates to select from but it's very close to triple. This is just basic logic. If I can get to every fate in three zones, then it is triple that over if I can only get to every fate in one specific zone. Maybe in reality it's more like 2.5 times because the first zone has less mettle but you get what I mean.
    You misunderstand how Bozja and Zadnor work...

    You farm section #1, #2, or #3. Not all of them at once.

    There is typically 1 fate up at any given time in each of these 3 sections ie. the one SE intends for you to farm next.

    You get less mettle from the lower sections so just focus on the highest you have access to, or go lower if you want the relic item drops, but do 1 at a time. Otherwise you'll be disappointed because you aren't doing it as it's intended nor how other people are doing it.
    (7)

  7. #17
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,948
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    There are riding maps which increase you speed in zone. They are 25 clusters. I bought one yesterday for zone 3 cause stuff there just dies way to fast. Don't have that much of a problems with zone 1 and 2 personally.
    (1)

  8. #18
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,074
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Few thing mystifies me in BSF, Zadnor, and even Eureka; especially players who dead refuses to stick in one party when situation allows them to (i.e. in the same lv range as the other & not getting disbanded or worse, kicked) but later complaining they're not getting the full credit. Partying can really be a game changer when it comes to getting full reward or not since we do share -some- contribution between participating members. I've literally been one of those paper skirmishes but still getting full credit even when I only manage to slap the boss with -one- move because few of my other faster partymate were already there whacking the baddies.

    Quote Originally Posted by Venandi View Post
    If that's true then that means the devs forgot to adjust by valor. The more valor each person has, the more HP the boss should have. Simple fix.
    Then what's the point of grinding for the medals....

    There are ways to minimize your chance to not miss those skirmishes, which others in this thread had already mentioned---ESPECIALLY committing in one zone, only. And yes, I said 'minimize', so even then you'll still miss a few of them. But as long as the content hype is still around, trying to get them all will usually end up getting absolutely nothing. Besides, how are we going to 'control' the way another player behave?
    (1)

  9. #19
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Rhus View Post
    Not sure about the scaling. When there were lots of ppl about I managed to solo the rdm boss fight in top zone. However, last night I was alone tried again, his hp was massive he killed the npcs then one shorted me at like 20% remaining lol I even had to shout 3 times for a res there was so few ppl about who weren’t occupied or something.
    Likewise the fate just round from the NW aether, doesn’t matter how many ppl are in duty it’s like 5 trash mobs and done. More ppl just melts them in less than 10 seconds. If your not standing at that aether or fate spot when it pops, good luck to ya
    They don't scale based on the number of people in the area, they scale based on the number of people that showed up to that FATE the last time it spawned.
    (1)

  10. #20
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by StouterTaru View Post
    They don't scale based on the number of people in the area, they scale based on the number of people that showed up to that FATE the last time it spawned.
    To what do they scale when the pop for the first time in a new instance?
    (0)
    Pepsis Eorzea-Tagebuch:
    https://de.finalfantasyxiv.com/lodestone/character/22850747/blog/


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