It was terrible. Completely disjointed from the XIV style and lore, made no sense and ended with a head bang on a wall.
I wish we could stop the silly crossovers already and return back to the XIV lore and style.


It was terrible. Completely disjointed from the XIV style and lore, made no sense and ended with a head bang on a wall.
I wish we could stop the silly crossovers already and return back to the XIV lore and style.
Apparently YOKO TARO wanted it to be impossible -we can never beat it- hard or something.



this is what we got instead of allied tribe quest






Whether we can directly blame YoRHa for the loss of the allied beast tribe quest or not, it's undeniable that in a year where resources have been stretched thin and regular scheduled content has been cut, this alliance raid has had not just the regular three chapters but two interludes, weekly quests and now an epilogue.
Somewhere, whether by choice or by obligation after signing up to host the crossover, they have had to spend resources on this instead of something and haven't gotten much return for the investment.




The entire "story" screamed of shamelessly plugging another game. "If you want answers, please purchase Nier! Which conveniently happens to be releasing a sequel rather soon!" If this occupied a series of small side quests, I'd be far less bothered. But to take the slot of Shadowbringers' 24 man series and deliver essentially bad fan fiction feels like nobody in charge cared. Bit ironic since if the intention was to advertise Nier, this did precisely the opposite for me. I have even less interest in the series now, especially since it almost feels like we were intentionally trolled with the six week delay that accomplished absolutely nothing but drag out a poorly written "story".
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
I think the return in investment is they get to focus on Garlean-related stories, not just in the MSQ, but also in the trial series and the relic series leading up to Endwalker while leaving the alliance raid series to outside sources for its story and the normal raid series being the only non-collaborative side story they focused on for the First. And I think Yoshida has said he picked his collaborations for fun, where he just wanted to work with someone.
In the end, I don't think the weekly quests were necessary as a lead in to the ending (though I can understand if it's meant to convey a passage of time), but when it's all said and done, it's just another raid series added to the roulette and whether people like it or not, we'll be moving on to the next one, as always.
Also, I don't have any thought on whether this was supposed to be an advertisement for the Nier games as I never went into this thinking I would need to know Nier to enjoy it, and I still don't think that's the case, having finished it.
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