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  1. #31
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    I'd say it's a step up. Way easier to get the drops for the relic quests. You get a guaranteed 1 drop of the first kind for each quest per fate depending on the part of the zone you're in, and you get a guaranteed 2 drops for the 2nd item per CE. While this won't be faster than spamming the raids for the 2nd item, you can essentially limit the amount you need to do just from leveling up in Zadnor first to the cap. When I hit the cap, I had 30/24/22/14/15/8. That means I only needed to do 6 A3 runs, 8 O1 runs, 16 O3 runs, 15 E1 runs, and 22 E3 runs. That's not bad considering the abysmal drop rate of the other items back in Southern Front at launch.
    (2)
    Last edited by RyuDragnier; 05-27-2021 at 10:32 PM.

  2. #32
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Even if the zone does scale to compensate for the fact that it will be dead in a week, there's still literally no reason to not have it be something you can queue for outside of the instance. Why ever limit content to only the people in one instanced zone; it's like they're intentionally trying to kill it as fast as possible.
    (8)

  3. #33
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Goji1639 View Post
    Even if the zone does scale to compensate for the fact that it will be dead in a week, there's still literally no reason to not have it be something you can queue for outside of the instance. Why ever limit content to only the people in one instanced zone; it's like they're intentionally trying to kill it as fast as possible.
    This guy gets it. There is zero functional reason to keep it inside the instance other than to pad instance numbers.

    If you have to effectively force the player base into your content, it's not well designed.

    If the skirmishes scale like they're supposed to, low numbers inside the instance are a moot point.

    Quote Originally Posted by Saefinn View Post
    Then Delubrum in contrast, my biggest complaint is the doom mechanic, I feel like it has a better place in Savage where you're expecting better co-ordination with people, so I'd be hesitant to use Delubrum as a 'good' example. I'm not against adding challenges, heck I support it but the doom mechanic felt too much like artificial difficulty where it can make runs of it more painful than they need to be. But some of the fight mechanics are fun. The Doom mechanic is more frustrating as a healer, I'd rather heal people for making mistakes than rez people for making them, maybe then it feels like I'm playing my role.
    The doom mechanic in that raid effectively makes the HP Increase honor pointless and that shouldn't be the case.
    (3)
    Last edited by Deceptus; 05-28-2021 at 12:19 AM.

  4. #34
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Deceptus View Post
    If the skirmishes scale like they're supposed to, low numbers inside the instance are a moot point.
    To add to this, raids like CLL likely screw up the scaling for the rest of Bozja. Random example, but if half the people in Bozja are just waiting for CLL to pop then the people actually running FATES aren't getting the correct scaling for their numbers.
    (2)

  5. #35
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Dalriada is so easy it's crazy if you ever think it's a red traffic light, it's easier than Alliance Raids. You can literally clear the fight 6 man.

    For Relic Weapons, once you obtain the 180 items, I can confirm it myself you don't need to do it again. The step is skipped for extra Relic Weapons and goes straight to the final Step 15 Raw Emotions.
    (1)
    Gae Bolg Animus 18/04/2014

  6. #36
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    I'll still be sticking to Zadnor mainly for the damn coins. The hairstyle is already worth my time as well as some of the FFXII armor.
    The only thing kinda holding me back is the stupid lockbox loot table. This is not even desire sensor, I am getting more prism compared to the Southern Front lockbox it is not even funny.
    You'd think people screaming bloody murder on the purple prism would have improved but I guess not lol
    (2)

  7. #37
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,358
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    My only gripe for this particular zone is how scarce the CE is in third zone. The previous two zones can spawn dozens by the time the 3rd gets their 2nd CE.
    That's probably because not a lot of people are killing the Magitek mobs in the third zone. Make a cluster farm party up there and you'll pop them (it's either that, or people aren't activating/finishing a FATE that leads into a CE).
    (0)

  8. #38
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nestama View Post
    That's probably because not a lot of people are killing the Magitek mobs in the third zone. Make a cluster farm party up there and you'll pop them (it's either that, or people aren't activating/finishing a FATE that leads into a CE).
    This has been suspected but never confirmed. I pulled magitek mobs in every single skirmish I was at (50+ of them) and saw TWO CEs during that leveling.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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