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  1. #51
    Player
    Kyu-Momo's Avatar
    Join Date
    Aug 2015
    Posts
    144
    Character
    Chime Ex
    World
    Malboro
    Main Class
    Machinist Lv 90
    I found it kinda cool, visually, but I found it jarring and annoying to actually play. I hope they don't do it too often in endwalker.
    (4)

  2. #52
    Player
    MarsAstro's Avatar
    Join Date
    Jun 2019
    Location
    Maelstrom
    Posts
    39
    Character
    Andromeda Zenith
    World
    Cerberus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Wildsprite View Post
    guess I should have figured I would be outnumbered and you all give some compelling arguments. but I would rather just watch them in a cutscene than play them. maybe my time playing this game is nearing the end since I see that you all are having fun with it and I'm not.
    Over the past 3 years we've had like 5 RP battles, with only one of them lasting more than 10 minutes.. This is enough to ruin your enjoyment of the entire game? All of the content you used to like, which is still there and quite abundant, just suddenly doesn't matter any more? I'm not sure I believe this is a genuine sentiment.
    (6)

  3. #53
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Laerune View Post
    Instead of a cutscene, we get to experience it. People really love to complain about everything.
    some of us would rather just have the cutscene, if you enjoy the experience that's great.


    Quote Originally Posted by MarsAstro View Post
    Over the past 3 years we've had like 5 RP battles, with only one of them lasting more than 10 minutes.. This is enough to ruin your enjoyment of the entire game? All of the content you used to like, which is still there and quite abundant, just suddenly doesn't matter any more? I'm not sure I believe this is a genuine sentiment.
    they are a source of frustration, all it take to fail these is a single screw up even on easy mode. at least with a cutscene you can watch or skip it. you cannot do that with the role play battles.
    (7)
    Last edited by Wildsprite; 05-26-2021 at 10:10 AM.

  4. #54
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by spf1200 View Post
    How do you even need easy? Normal is nearly brain dead as it is
    I only died in normal once this last fight, and that was because I did a dumb thing and stood in that oneshot aoe during Alisaie’s fight. The fights were easy and they literally told you what to do.
    (4)

  5. #55
    Player
    StormyFae's Avatar
    Join Date
    Feb 2021
    Location
    Gridania
    Posts
    258
    Character
    Serena Nisomusui
    World
    Famfrit
    Main Class
    Dark Knight Lv 80
    They should make all scenes unskipable story based game anyways including cutscenes
    (0)

  6. #56
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    I like it. I like to be surprised by new things like this. It keeps things new and fresh and I hope Endwalker injects surprise mechanics like these too.
    (8)

  7. #57
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    I wouldn't mind these segments if they weren't so long and boring. The target always feels like a damage sponge.

    Mechanics shouldn't go through several cycles in an encounter like this. If you don't think the fight is long enough without cycling then add more mechanics to it.
    (4)

  8. #58
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Wildsprite View Post
    okay so I waited to complain about this(yes this is a complaint)
    I pay a monthly fee to play MY character yet through the MSQ I'm being forced to roleplay NPCs.
    I do not find this the least bit fun or even a tiny bit enjoyable. I feel like it breaks the immersion for me.
    At first I let it go but this is ridiculous. it is making me seriously reconsider whether I'm even going to buy endwalker at all let alone resub.

    do any of you agree with me? if you do please like my post, if not please tell me why you enjoy it.
    also please keep this thread civil. too many flaming arguments happen on these forums and I would rather this not be one of them.
    You're going to get people split on whether or not they like it.

    My FC is fairly evenly split. Some like it, some don't, some don't care either way.

    I'm part of the "don't" group. I'm here to play a character I created, not someone else's favorite character. It's why there are a lot of RPGs I won't touch - I'm not interested in playing a stock NPC.

    You're 100% correct - it breaks immersion to suddenly not be your own character. It doesn't even advance the story in a way that's more meaningful than just watching it happen in a cutscene.

    I do not like that the NPC jobs play differently from the player character jobs. I especially do not like that I cannot reassign the keybinds and have to use a developer's favorite keybind layout instead instead of what I prefer when I'm playing the related job. I set certain types of abilities to certain keybinds because that's what works for me. When i'm stuck trying to remember what someone else had decided the keybinds should be, I'm not playing efficiently because I'm stuck back staring at the UI trying to remember instead of watching what's happening in the fight.

    It might be a relatively rare occurence but it's still very annoying to have to deal with. The only other thing I can thing of that's even more annoying are those stupid Active Time Maneuvers. I do not understand why they think that is interesting game play.
    (10)

  9. #59
    Player
    Valavaern's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    44
    Character
    Davion Valavaern
    World
    Lamia
    Main Class
    Red Mage Lv 90
    I don't mind it on a conceptual level, but they're poorly in a couple of ways:

    1)dumping all of the abilities onto hotbar 1 with no way of moving them is BEYOND aggravating. That's not how everyone's control scheme is set up.

    2)Friendly characters who are in a fight with you won't be in your party list which is terrible when you're expected to heal them.
    (10)

  10. #60
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    At least the ones in the last quest didn't really have any major gotcha moments like some of the earlier ShB ones where 10 minutes into the fight it all of a sudden gave you a one hit death mechanic.

    I think my biggest issue with them, though, is the toolkit you're forced to use. I mean, I'm literally running the quest as a level 80 Red Mage. When you make me play as Alissae you don't need to give me a gimped hotbar. Just let me use my own. Same as with Urianger. I have a level 80 AST, just let me use that. I get that some characters like Graha have special actions but you can just put those on screen as special action buttons outside of the hotbar.
    (5)

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