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  1. #21
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,155
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by SpiralMask View Post
    though really, what better way to hype up the new job than by saying "and the role will be actually fun to play now!"
    Because the average player doesn't seem to actually care whether or not a job is engaging in all types of content. They care about how it's glamour looks, how flashy the sparkles on it's version of Cure 2 are and if they can get through their daily expert roulette by occasionally pressing 2 buttons.
    (6)

  2. #22
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ForteNightshade View Post
    If I had to guess. The only controversial question they'll answer is male Viera and female Hrothgar because they can easily dismiss it by citing how difficult it is to add new races, how they mentioned not intending to add more and that Viera and Hrothgar glamour has proven difficult.

    At least maybe that would get people to stop asking about them every- oh, who am I kidding? People still ask about egi glamours.
    Like they don’t even can give viera and hrothgar some good hairstyles or old hairstyles too it’s just so fukking dumb that all the “glamour” are not for these 2 races like holy crap. I have the bloody cloud hairstyle and can’t use it on my character so I’m either forced too wait 2 more expansions or swap races.
    (2)

  3. #23
    Player
    SpiralMask's Avatar
    Join Date
    Dec 2016
    Posts
    444
    Character
    Aubrenard Sondraix
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Deceptus View Post
    The segment is only going to be an hour long so at most I would expect 6-10 questions. I'd put money on at least 1 being healer related seeing as how they're adding Sage, but I'd venture it's going to be "How is Sage going to play?".

    Seeing as how these questions are going to be pre-screened, nothing controversial such as healer playstyle in general is going to be discussed. They'll want to hype up the new healing job.
    now taht the QA panel's ended: turns out both of us were treated to the greatest game of softball perhaps this decade, having neither hyped up anything nor so much as consider allowing any questions of any substance.
    (4)

  4. #24
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    754
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    So here is some recent news in regards to the development behind https://www.ign.com/articles/final-f...hida-interview

    And now here the section itself in the quotes here

    But one of the class suggestions from the community for a new healer was Alchemist, which proved to be harder to conceptualize.

    “We were really having to rack our brains on the Sage idea,” Yoshida explains. “Of course there were ideas about, like, ‘Oh, bring over Alchemist,’ and things like that and when we thought about, ‘Okay, so what if we used Alchemist? What kind of weapon would they wield?’”

    Initial ideas involved some kind of medical kit, but Yoshida says having such a science-based weapon for a magic-wielder “would be weird.” The developers also thought having a class that throws potions at people was “very difficult” to fit into the battle systems.

    Instead, the developers started with a blank slate for the healer role, ideating different weapons. Someone on the team suggested floating orbs players can wield which then shifted into projectiles or “healing missiles.” This eventually led to the Sage’s flying weapons, which opened up new gameplay mechanics and visual experiences. When these floating weapons sheathe, they also sheathe into the players’ back which “looks very sci-fi, but still, it looks very magical,” perfect for Final Fantasy 14’s aesthetic.

    All in all, Yoshida says development for the Reaper class took about three months from conception to fleshing out, while development on Sage took half a year.
    Not exactly sure how to feel about this, I'm glad they took a lot of time corcerning Sage but from the looks of it, non-magic healers are off the menu for the foreseeable future.
    (2)

  5. #25
    Player
    Ultaniku's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Jojo Ryder
    World
    Famfrit
    Main Class
    Warrior Lv 97
    Quote Originally Posted by Maltothoris View Post
    So here is some recent news in regards to the development behind https://www.ign.com/articles/final-f...hida-interview

    And now here the section itself in the quotes here



    Not exactly sure how to feel about this, I'm glad they took a lot of time corcerning Sage but from the looks of it, non-magic healers are off the menu for the foreseeable future.
    That actually has me kind of down. I like the idea of healer that doesn’t, at least fully, rely on magic
    (3)

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