i expect Reaper to be kind of like this (role skills not included):

- generic 3 button single target combo, that may or may not, generate ressources.
- 2-3 button AoE combo
- "possession" mode is just inner release in disguise (might need ressource to trigger)
- 1 ranged attacks for the lulz
- 1 defensive skill on a 90-120sec CD
- 1-2 gap closers
- 1 DoT, just because.
- at least 2 self healing abilities (one or both might need said ressource)

Honestly, i don't expect very much out of it, aside it being generic as usual, as much as it pains me to say this.