One cannot personally impose the effect of the suggested solution upon themselves. The current system is already weighted. It's just weighted based on how much time you spend physically/virtually waiting in game clicking on a placard. One is penalized for not sitting in place, as their odds are reduced by not spamming the placard. The solution I've suggested eliminates the waste of time, while additionally making land purchasing more equitable. Saving countless user hours is not a bandaid fix.