




And that's completely ok! What keeps me playing every day are the friends I made in this game! I don't care about housing too much but glamour is definitely one of the better contents in this game for me. I do dungeons for glam, maps for glam, make gil for glam, and get excited for glam when a new one is announced. I'm like this with mounts as well! This game has enough varied content that each player can make the endgame be what they personally enjoy doing, and it's still good content for them! I don't raid, and don't feel any pressure to do so. I do a lot of stuff I enjoy in my endgame without having to care about it, and it's amazing really.
Glamour is the end game in many games. I wish devs built upon that with content that adds replayability. Ultimate is one form of that (hard content with unique skins) with weapons but it's the usual 8-man and time requirements.
Something similar to extreme mounts or low drop-rate minions in but with unique-looking armor. Given how many times we run the latest expert dungeons, I wish they'd have some form of rare unique armor in them for instance.


It would be amazing if the devs embraced glamour as an endgame activity and expanded the glamour dresser greatly, or made a "glamour log" system like wow, allowing us to have the glammable appearance of all the gear in the game we've had at some point, and allowing us to delete the original item! Right now, my glamour dresser is full, and I have retainers full of glam as well!



Gonna stick my head in to pray that the housing system never gets taken to MB-sellable deeds. I can already imagine all of the bots buying them up immediately and fully controlling the housing market even more than they do now. Prob will also shove a 100%+ price hike on it too just because they can with how desperate people are for housing.


I wouldn't really say that the Dark Knight Parade from the other day is necessarily a great indicator of how diverse DRK gear is since part of that parade was intended on some level to mimic a certain style or appearance. The attendees could have worn any gear at all available to the DRK job, including gear that isn't even tank restricted at all as long as a tank could wear it. Most wore DRK gear by choice.
That said, I certainly wouldn't object to a little more variety in job specific gear as many are pretty pigeon holed in their designs.
Hmm... this is an interesting point. I personally feel like the current system rewards bots even MORE, but there's no denying that housing deeds could get VERY expensive, very quickly...Gonna stick my head in to pray that the housing system never gets taken to MB-sellable deeds. I can already imagine all of the bots buying them up immediately and fully controlling the housing market even more than they do now. Prob will also shove a 100%+ price hike on it too just because they can with how desperate people are for housing.
On the other hand, right now it seems like the biggest problem people seem to run into, is just not being able to log-in and sit there trying to buy a house for hours, whereas giving players an option to just pay gil, to me, offers a lot more flexibility.
I mean, it's not like players are getting PAID to vacate their properties, only to leave them up for some random number of hours. The only time I've even HEARD of in-game trading is either A) being paid so someone can relocate to your plot, or B) "selling" your Free Company which owns a house. To me, the idea of a "Housing Deed" seems a far more preferable solution.





This is how you it used to be and people would just buy housing plots to have someone pay them to relinquish so they could take possession. It wouldn't allow newbies to get a house. Even veterans couldn't get a house. And prices were jacked up even for smalls, because they could.
The housing timer and restriction on how many houses you can have came about to try to curtail this reselling.
The only thing that is going to allow everyone who wants a house to get one is an instanced housing system.
Last edited by TaleraRistain; 05-23-2021 at 10:29 AM.
Personally I'd rather see all job/role restrictions removed from gear with the exception of the artifact sets since those are supposed to represent looks iconic to the job. Right now there are a lot of items that would go great with glamours I want to create to use with a specific job but I can't because the item is locked to a different job or role.
Do I think jobs need a second unique set of glamour each expansion? No. One is plenty. Time spent creating a second set that's job specific is time not spent on glamour that could be worn by any character at any time of the player's choosing.
We end up so very limited in glamour options not because there's a lack of items but because we're limited by when we can wear those items (ie only when we're in specific jobs/classes). That means there's a lot of development time spent to serve tiny niches instead of serving the entire player base.
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