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  1. #11
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Grimoire-M View Post
    That said, I've seen WHMs use Freecure to save runs in ARR and HW when both were still relevant content. ie. Not nerfed four times in a row. I'm not gonna pretend it's good, but I understand what it's trying to solve. It's RNG-gated Thin Air on your most efficient single-target heal during the part of the levelling period Tanks generally would get murdered by auto attack and cleave routines. ARR Coil depended on one healer utilizing their single target healing efficiently, and Freecure was the basis of how that worked. Till Gordias happened and we got good or quit, anyways.
    The problem is that any WHM that's casting Cure 1 after they get Cure 2 is doing it wrong, and a mechanic encouraging you to cast Cure 1 is actively bad. You don't mess around with a bad skill just because it mgiht save you. And siting Alex as "here's why this mechanic is good!" isn't a good reason because WHM in ShB is a far different beast than the HW WHM - We don't have Cleric Stance anymore for starters....

    Quote Originally Posted by Grimoire-M View Post
    So you're proposing recast times of 2.0s, not cast times of 2.0s, and you want it because you wanna throw Stones real fast? Okay. Cool. In case you're wondering, the difference is whether it applies to the GCD timer or the cast bar. There's a difference. Cool? Okay.

    I'm not knocking what you're trying to propose here, but, unfortunately, this alone tells me you really don't get how this game works, nevermind how healers work. That's not meant as an insult either, it's just a common mistake if you don't take the time to do the math. It's not like there's an official tutorial out there for this nonsense.
    The problem is the sluggish 2.5s cast (and recast) timer. Yeah, I know the math, but I'm good enough that I can play around that.

    Quote Originally Posted by Grimoire-M View Post
    For most jobs there's a recommended skill/spell speed threshold to aim for, or you're losing DPS most of the time to some cooldown drift. Last I recall, WHM's recommended spell speed is based on aligning Lucid Dreaming in your Dia DoT refreshes so you don't have to clip for it every time. They accept that they're stuck hardclipping oGCDs and so adjust for that slightly, but they don't go out of their way to get to melee DPS levels of speed. Presence of Mind's Haste Buff (like the melee haste buffs/passives) also doesn't stack in a way that makes Spell Speed good either.
    And that's why you're always thinking a skill ahead and spamming the skills so you can maximize your clipping. That's like MMO 101 stuff dude....

    Quote Originally Posted by Grimoire-M View Post
    No, I read it, and did the math in my head before laughing. You got that right. It's 140 potency off of two fully charged Earthly Stars and is better than Regen on single target btw. I expect you to do the homework. Have fun with that.
    So you're comparing it to another skill from a different class and pretending like that's relevant how? I mean, it's not like you can stack Medica 2 and regen on a target right now for passive healing or anything...

    But I think you're demonstrating why a non-healer trying to tell the healers how to play is a bad thing...

    Quote Originally Posted by Grimoire-M View Post
    This is a fair complaint, but also not really a problem in the way you think it is. I'd rather solve the clarity issue on Cure III by simply making healer hard-cast AoEs telegraph themselves to other players while you're casting them. Think Earthly Star or the story mission ally AoEs. Those are actually helpful. And if DPS still don't stack for those, they have no excuse if they die at that point. It doesn't take much to get a feel for ranges as the caster when you can see that telegraph either. Even then, I don't think size is Cure III's actual issue. It's how SE balances the other healers and encounters around it, and I'd rather resolve those issues in their respective threads.
    I can still make Cure 3 effective as it is now without needing the telegraphs IN DF RAIDS - and if this is your real complaint you need to git gud scrub. The game doesn't need this pointless handholding when the group gets organized, and if you are pushing savage content, it's a complete non issue if the WHM brings it up to the group as there's enough other solid AoE heals in the arsenal to use.

    Quote Originally Posted by Grimoire-M View Post
    I'd rather have good, functional, well thought out mechanics first, and good aesthetics second, cause I trust SE to get the latter right most of the time, not the former. If you're upset about Glare then Afflatus Misery's waffle sounds should piss you off. There's also lore reasons Stone IV was replaced with Glare. V Rank spells and above are impossible to cast for us plebs.
    Considering we're the warriors of light, and we're our own one person army... that sounds more like "you can't have Stone V because my headcannon says you can't!"

    Quote Originally Posted by Grimoire-M View Post
    Lemme get this straight: You think oGCDs, off-global cooldowns, don't have to be weaved between GCDs. And you think lower recast GCDs are good.
    Ok, that's as far as you go.

    When you have the lily system, even if you are procing them far more frequently, every single one of them would make better sense if they were OGCD skills because it makes it possible to actually weave them between other GCD skills. For example, if I do Plenary Indulgence (OGCD) => Medica 2 (GCD) => Afflatus Rapture (GCD) that would make more sense if it was an OGCD skill. Afflatus Misery is (IIRC) an OGCD skill, which means I can snap that off between Glares. The last one Afflatus Solace is frustrating as a GCD skill when it should be OGCD like Tet. But that also highlights a problem with the single target healing on the WHM as you generally shouldn't need Cure 2 unless things are really going sideways.

    However, most of your comments are coming off as if you really need to play WHM to refresh yourself because I'm about convinced you know absolutely nothing about what you're talking about.
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    Last edited by Almagnus1; 05-21-2021 at 11:15 PM.