Quote Originally Posted by Rinhi View Post
that's... exactly what I, or rather, some of us, are saying? that the developers are protecting and pandering to those kind of players instead of trying to find a good average
take bozja's DR for example, the average run is like, 35 to 50 minutes? sometimes even longer
with the majority being halfway competent and using the essences like you're supposed to, it can be done in 25 or less and save a ton of time and the same is true for dungeons:
it's not 'just' 5 minutes extra like the people earlier in the thread said, it's usually 15-30+ minutes or more if people even decide to stick around, just look at the tales of DF thread
playing bad on purpose or playing bad/VERY very sub-optimally because it is 'more fun' is simply griefing, sorry
and they and developers don't see it as that way. So no matter what stance we take on it. As long as developers and players feel this way. We must adjust and adapt to it. That is the nature of the beast.


I mean I get where both sides are coming from, but we must accept that as long as developers protect and make the rules around these players. That means this is that sort of game. We can voice displeasure like many have, but right now until it changes. The only thing you can do is meet a middle ground with these types of players.