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  1. #41
    Player
    LilyPendragon's Avatar
    Join Date
    Aug 2011
    Posts
    156
    Character
    Jasnah Kohlin
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ItMe View Post
    You say MCH needs a self heal, but... not really.
    If you're in a party the cleric should be the one healing you. You've got a tool to help, but ultimately MCH doesn't need to be able to take care of itself in a party.
    It seems like your suggestion is more pointed towards party-less open content, but even still I'd disagree that MCH needs more healing.

    Your suggestions also sound like they're stemming from the notion that MCH is considered a "selfish DPS," but without any of the perks the other selfish DPS get. But I also don't understand how more self healing = being a more selfish DPS. I mean, look at NIN. It's not selfish by any stretch and on top of the support focused melee role actions (second wind and bloodbath) it also comes with Shade Shift. Why? melee has more heals because it's going toe to toe with the enemy.
    You mentioned BLM too. It has something nifty because it's gameplay involves it standing still.
    MCH on the other hand... if you're standing still you should reassess what you're doing. Their kiting gameplay is intense and gives them far more survivability that most people realize. Check out some deep dungeon solo runs for tips and ideas.
    Yeah I'm not sure why MCH (or BRD) would need a self healing (or self shielding in the case of BLM) ability as there is no greeding for uptime. A melee can greed for uptime ocasionally using Bloodbath, as can a black mage with manawall. This is completely unnecessary on physical ranged as they can have 100% uptime regardless of whether they have to move out of melee range or not.
    (2)

  2. #42
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by CKNovel View Post

    Self healing?
    The healer community would slap you for this suggestion.
    Healing is the healers job, bloodbath, curing waltz and second wind exists to complete the missing healing if you get low rolls or your healer is simply too short.
    this fundamentally incorrect lol. self heals are meant to be used to support the party and overall increase the efficiency of the clear, especially in higher tier content. you should be pre planning your self heals, especially aoe ones like curing waltz.

    in dungeons, melee should be using blood bath and second wind to greed attacks through point blank aoes so as to maximize efficiency without burdening the healer.

    pretty much you shouldn't be saving zero cost self heals for emergencies you should already have a pre-planned use for them.
    (7)

  3. #43
    Player
    Daws's Avatar
    Join Date
    Jul 2015
    Location
    Kugane
    Posts
    67
    Character
    Midnight Risk
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    I wouldn't be opposed to seeing MCH get more support abilities but I like the idea of it, in theory, being the BLM/SAM of ranged. Of course it won't reach BLM/SAM levels of potential powah because ranged mobility, but a dps boost to put it over its singing and dancing siblings seems right.

    Also, I love the idea of giving them mobility in the form of jet boosters! More tech! MORE!
    (1)
    “There are no rules of architecture for a castle in the clouds.”

  4. #44
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    819
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    I really want Blank Shot back. Being able to push/cancel aoes from mobs without adding to their stun or silence immunity was wonderful.
    (2)

  5. #45
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,110
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by NobleWinter View Post
    I really want Blank Shot back. Being able to push/cancel aoes from mobs without adding to their stun or silence immunity was wonderful.
    All the tanks and melee players just had their rage levels go to 11
    (5)

  6. #46
    Player
    Aiscence's Avatar
    Join Date
    Oct 2018
    Posts
    153
    Character
    Aiscence Amano
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Daws View Post
    I wouldn't be opposed to seeing MCH get more support abilities but I like the idea of it, in theory, being the BLM/SAM of ranged. Of course it won't reach BLM/SAM levels of potential powah because ranged mobility, but a dps boost to put it over its singing and dancing siblings seems right.

    Also, I love the idea of giving them mobility in the form of jet boosters! More tech! MORE!
    Mobility shouldn't be considered in the equation of the dps ever :/ nor the difficulty. It should be a matter of preference of what you enjoy playing and not an arbitrary "hey you have one of each role, now you need a second melee or ranged or you lose 2k dps".

    The ranged dps job is literally: You're losing natively 2k dps just because you're allowing your caster/melee to not lose dps. It's not even a question that at low level it's better, at 25% all 3 ranged are still the worst dps, there's literally nothing in the game that ask for that much mobility, and if they actually want to tax mobility: make it so a caster wouldnt do better than you or even cucking a melee.

    Like I would rather get back casting, a meaningful rotation or even ranged positional (dancer have some with flourish tho :^)) than losing 2k dps i can't do anything about for no reason.
    (4)

  7. #47
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Aiscence View Post
    Mobility shouldn't be considered in the equation of the dps ever :/ nor the difficulty. It should be a matter of preference of what you enjoy playing and not an arbitrary "hey you have one of each role, now you need a second melee or ranged or you lose 2k dps".

    The ranged dps job is literally: You're losing natively 2k dps just because you're allowing your caster/melee to not lose dps. It's not even a question that at low level it's better, at 25% all 3 ranged are still the worst dps, there's literally nothing in the game that ask for that much mobility, and if they actually want to tax mobility: make it so a caster wouldnt do better than you or even cucking a melee.

    Like I would rather get back casting, a meaningful rotation or even ranged positional (dancer have some with flourish tho :^)) than losing 2k dps i can't do anything about for no reason.
    You spend most mechanics at melee range. Apply white make-up.
    SMN has 60% of unpunishable instant casts. Color your eyes and around the lips.
    When there is a difficult mechanic that involves moving far way, the boss disappears. Put on your multicolor wig and smile at the camera.

    I'll avoid mentionning the "support DPS" part.
    SMN heals a lot and has the ability to res + addle. MCH Tactician.
    (2)

  8. #48
    Player
    AC9Breaker's Avatar
    Join Date
    Nov 2018
    Location
    Bastok
    Posts
    189
    Character
    Ezekyle Abaddon
    World
    Ultros
    Main Class
    Machinist Lv 90
    lmao OP wants us dealing damage comparable to BLM or SAM? You wild, dog.
    (2)
    "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

    --an excerpt from a Night Lords Novel, "Void Stalkers" Chapter X: Revenge.

  9. #49
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,870
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Daws View Post
    I wouldn't be opposed to seeing MCH get more support abilities but I like the idea of it, in theory, being the BLM/SAM of ranged. Of course it won't reach BLM/SAM levels of potential powah because ranged mobility, but a dps boost to put it over its singing and dancing siblings seems right.

    Also, I love the idea of giving them mobility in the form of jet boosters! More tech! MORE!
    I think I’ve said this before but MCH has literally no need to be far or near the party, half of DNC flourishes are Close-quarters aoes and Curing Waltz so it needs avant to navigate, BRDs support and Battle voice needs to reach everyone so needs to be Melee range then yeet back to safety. MCH has none of that and will only make the easiest job in the game even easier with pointless filler that which it already has a lot of despite having so few skills
    (0)

  10. #50
    Player
    Dracian's Avatar
    Join Date
    Oct 2014
    Posts
    31
    Character
    Dracian Ebonheart
    World
    Cactuar
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Nothv13 View Post
    Sure get rid of the mobility tax, just throw in strict tight rotations, positionals, and perhaps a couple cast times.
    Don't you put that evil on us...
    (1)

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