Honestly with all the zones and artwork showcased, I'm a little curious about whether we'll still be going with the "six zones per expansion" thing. We already have Thavnair (the area around Radz-at-Han), the floating sky islands, Labyrinthos, and Mare Lamentarum on the Moon, with the assurance that Mare Lamentarum is not the only area on the Moon we'll be going to. Maybe some of the zones will have drastically different styles within a single zone, like the Tempest containing the seabed and Amaurot. Labyrinthos is the obvious suspicious locale: when I heard that it was supposed to be underground, I immediately thought "Lunar Subterrane".

Then again, maybe we're being trolled and the Zeal-like floating islands is actually where we'll be doing our Harvest Moon farming life.

Quote Originally Posted by Lauront View Post
The dungeons, with Golbez’s theme (Clad in Dark) playing, had me intrigued, especially the design of the living biohazard sector created by Fandaniel.
I thought it was Golbez's theme as well, but I've since been told that it's actually the Tower of Zot theme. Which is Golbez's theme sped up and dungeon-ified, so still technically correct. Certainly fitting for an infiltration into a tower.