This would require people to care about making money. Not everyone does as Gil is pretty useless. I never spend mine since I never have a reason to. Meaning getting more of it is entirely pointless.
Considering they were responding to the point "why would I meld materia I could sell it / opportunity cost of melding vs selling," your situation is not reflective of the arguments in that post.
I don't know of an challenge log entry for that. Spiritbonding being faster is a point I guess, but you're talking about a really slow return there and it's ultimately not really even worth mentioning that as a way of making gil I feel.
Well, which is it? Is materia too expensive to meld, or not expensive enough to be worth selling extra freebies of? This thread is baffling to me. "It's too much money... but I don't want to make that money."
Like, is this just a thread for people to complain? To feel like they're a rebel for not helping their party members, even if it means spiting themselves? It boggles the mind.
If someone wins an argument, they have learned nothing.
FOR DOCKHAND!
I never said it was too expensive to meld at all. I'm saying that I don't know of any challenge log for melding materia and that eventually getting a random type of a random level of materia isn't a worthwhile way of making money especially if you're suggesting using the materia to gain materia faster. It's not really a great investment.Well, which is it? Is materia too expensive to meld, or not expensive enough to be worth selling extra freebies of? This thread is baffling to me. "It's too much money... but I don't want to make that money."
Like, is this just a thread for people to complain? To feel like they're a rebel for not helping their party members, even if it means spiting themselves? It boggles the mind.
I'm not saying "You shouldn't meld materia" or "It's too expensive", I'm just saying that "You can make money from it" isn't a great reason.
I think what they mean is. Melding gear just for the 2k gil or whatever the challenge log gives you is gonna be a very low income. Chances are you could just sell the materia and yield more gils than the challenge log would give you.Well, which is it? Is materia too expensive to meld, or not expensive enough to be worth selling extra freebies of? This thread is baffling to me. "It's too much money... but I don't want to make that money."
Like, is this just a thread for people to complain? To feel like they're a rebel for not helping their party members, even if it means spiting themselves? It boggles the mind.
Melding just to increase the spirit bond speed also is a very low return on investment Because it still takes a lot to spirit bond stuff and for the most part gear is replaced long before the spitit bond is even completed meaning that you'd have to make the extra effort to go out and actually finish spirit bonding it. And for the return on your time and investment its just not worth it
So if you want to make cash from materia. The best thing you can do is literally just sell it on the markets...
Gear being replaced so quickly is one of the big reasons so many people just don't bother melding. And you cant blame them.
As I said earlier if gear lasted longer or melds carried across augments then more people would see it worth while.. but why meld a cryptbunkers set when your just going to augment it and destroy the melds. It's throwing potential money down the drain basically. Hence why so many people don't meld.
There is however one point Vyrerus raised earlier. That I'll admit even I hadn't realised is that tier 6 materia actually has better stats than tier 7. (All my 520 cryptbunker has t7 melds derp!!) And can be removed with 100% success apparantly.
So this then becomes an issue of player awareness Players don't know they can meld there stuff with absolutely zero cost or zero potential loss because they can get 100% of the materia they meld back. Although there is still the issue of gear lifespan. and the fact that players typically over power contnet on day 1. the newest alliance raidis i495. when players are typically 515-525 so already outgear the contnet
Last edited by Dzian; 05-15-2021 at 05:11 AM.
Yeah that's why I'm confused. T6 materia are dirt cheap and you can just keep recycling them. Getting one T7 DH materia will pay for an entire suite of T6 materia. I'm not saying overmeld your level 75 crafted gear, but the "NO MATERIA AT ALL EVER!" crowd just comes off as... not even selfish, but overtly spiteful. Like they're harming themselves more than anyone, but they're still bringing down their party. Utterly confounding.There is however one point someone raised earlier. That I'll admit even I hadn't realised is that tier 6 materia actually has better stats than tier 7. (All my 520 cryptbunker has to melds derp!!) And can be removed with 100% success apparantly.
So this then becomes an issue of player awareness players don't know they can meld there stuff with absolutely zero cost or zero potential loss.
If someone wins an argument, they have learned nothing.
FOR DOCKHAND!
Again I think that comes down to the lack of value or worth in gear. Everything you get is ultimately just trash you'll throw away tomorrow.. It has no value or worth so theres no sense in investing in it..Yeah that's why I'm confused. T6 materia are dirt cheap and you can just keep recycling them. Getting one T7 DH materia will pay for an entire suite of T6 materia. I'm not saying overmeld your level 75 crafted gear, but the "NO MATERIA AT ALL EVER!" crowd just comes off as... not even selfish, but overtly spiteful. Like they're harming themselves more than anyone, but they're still bringing down their party. Utterly confounding.
Perhaps not the most appropiate terminolgy but melding gear is like polishing a t**d. it's still going to be a t**d no matter how much you polish it. meldiing is the same.
Gear is just throw away trash. no matter how much you meld it.. it's still just going to get thrown away tomorrow.
If you want players to care more then you need to make gear feel powerful and valuable and not just a piece of throw away trash..
In essence you could look back to 1.2 where melding was super expensive because if you failed everything went boom.. But back then players dumped literally millions of gil into melding something because they knew it would hold its value and lhave a decent life span.. here you cant get players to spend 1000 gil on melds because everything they have is just going to be thrown away so quickly.
So if you want players to meld. you need to change the progression to something that makes gear more valuable and worthwhile instead of just another piece of throw away junk. this would also have the added bonus of combatting the tradmill monotomy that more and more players are growing ever tired of..
Last edited by Dzian; 05-15-2021 at 06:18 PM.
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