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  1. #31
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Velhart View Post
    It worked for FFXI because mobs took long enough to kill that you got to enjoy the battle theme. Problem with FFXIV is that you take down mobs fast enough that you rarely get to enjoy the theme. Ever go through the entire Coerthas Battle Theme? It is really good and gets better about 2 minutes into the song. What mob takes more than 2 minutes to kill? Only NMs and mobs you can't beat.
    I agree on the battle themes, but I was speaking of the various overworld themes for the most part.

    Also battle music playing as long as the exp chain is active sounds like a great idea.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  2. #32
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,807
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Dragonheart View Post
    The real question is...: Is Nobuo Uematsu still in music team? Or he abandoned the ship ?
    To be fair, He was never On the "music team". He has his own private company and was contracted to do the first score of the game.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  3. #33
    Player
    Teknoman's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    At any rate, I hope they start to make more use of some of the less heard battle themes. On that note, the stronghold area battle themes are excellent.
    (0)
    Last edited by Teknoman; 02-17-2012 at 09:50 AM.


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  4. #34
    Player
    Zezlar's Avatar
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    Mar 2011
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    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Hopefully it's Naoshi Mizuta. IMO he is the new Nobuo for this time period. His work is excellent in every regard.
    (1)

  5. #35
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  6. #36
    Player
    Velhart's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Teknoman View Post
    Nobuo, it is part of the original OSt.

    New music from my knowledge so far are....

    GC Chocobo Theme
    Amal'jaa SH
    Kobald SH
    Shposhae Battle Theme
    Moogle Primal Fight

    Might be more, but these are not part of the original soundtrack.
    (0)

  7. #37
    http://blog.jp.square-enix.com/music...iv_119bgm.html Does this help anyone at all?

    Hmm I'm noticing a lot of songs I still have yet to hear in game

    And heres Patch .20 song sample blog LINK
    (0)
    Last edited by Zahak; 02-17-2012 at 11:30 AM.

  8. #38
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Velhart View Post
    Nobuo, it is part of the original OSt.

    New music from my knowledge so far are....

    GC Chocobo Theme
    Amal'jaa SH
    Kobald SH
    Shposhae Battle Theme
    Moogle Primal Fight

    Might be more, but these are not part of the original soundtrack.
    Would like to correct that. New tracks in the game are either just that or rearranged by the music team. The chocobo theme is a constant arrangement by different composers, but composed by Nobuo. Same goes for the Amal'jaa Stronghold theme. It was composed by Nobuo, but rearranged by FFXIV's music team.

    The rearrangements on Nobuo tracks by this team are fantastic, but that is because they have the world as a reference and not in just concept. I think it would do this game very well if they take the newly designed zones and give them to the music team to give the game a completely different feel. So many things about FFXIV in it's launch were not executed correctly even down to it's music. Some are beautiful pieces, but is it cohesive? Not at all. Now, the new team creating new tracks and arranging other Nobuo written ones are mending that. I think it's a great thing and should really be expanded upon.
    (4)

  9. #39
    I am curious to see if the areas bgms will be updated along 2.0 release
    (0)

  10. #40
    Player
    Scherwiz's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Quote Originally Posted by Rydin View Post
    I am a music producer by trade (billboard charts... not video game)... and I say we are ruined by the trends of the industry
    Game music has gone a lot more modern as of late. Yet the world of Eorzea doesn't really conjure up thoughts of electric guitars and drum machines
    A lot of games music even uses rl songs in their soundtracks
    The environments in this game are very basic... very back woods. which limits the composer greatly.
    we've kind of been spoiled by the steam punk induced RPGs of the last 10-15 years.
    Some of the environments in FFXIV are downright "Deliverance dueling banjos" worthy
    as far as seeing concept art as opposed to actually being in game before you make the music....
    How much of a desert do you really need to see? the first time I stepped into thanalan... at that moment I saw everything there was to see in the desert

    Lastly... and this is very important.... How many hours have spent in Ul'dah? thanalan Desert? La Noscea? These songs will eventually annoy you no matter how good they are
    I LOVE the Mor Dhona theme... but 8 hours a day of it would force me to mute the music....
    I make songs 3 minutes and 30 seconds at a time... I can't imagine making a never ending loop of music

    A compromise would be music that plays in each area changes based on the weather... or day and Nite
    So there would be Thanalan Sunny daytime music and Thanalan Sandstorm Nite time music, for example.
    Now I know who to blame for the completely awful music in the real world currently.
    (2)

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