I would more look at the type of game that breads the vitriol fueled cesspools that play moba style games more then the payment model. If lol, hon or what ever had a pay up front model.. the respective communitys would still be as hostile. Its the nature of the beast.
Though speaking on the thing that constantly pops up around this topic Pay to win. I see this phrase tossed around a lot, and i think people put way to much stock into it and more importantly rush to say it far to quickly. The real problem with the model is game companys that sell out and out power. Now by that I am speaking specifically on equipment that is superior to any thing obtainable by just playing the game and the only way to obtain said shiny is to go through the cash shop. And even then that only becomes some what of an issue when it comes to player vs player combat and only in extreme cases.
But to be honest I think this is yet another Everest being made out of a ant hill by the forums regulars. Of course there keeping the option in mind It does not mean there going to go for it. They are keeping there options open and while free to play is hard to pull off correctly its possible to do.
They would have to find a method that makes the most sense for this game and make sure that people feel like there getting a fair shake should they choose to pay or not. Pure cash mart, or a la carte with a monthly option or every body has access to every thing with other incentives to put down some dough. Its a damned hard road to ho and one that has the potential to blow up so hard that it would be final brick in the tomb.



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