Quote Originally Posted by ZedxKayn View Post
Tbh there isn't much left to be said.

Keep in mind though, if everything related to the MSQ was as perfect as yall want to believe, they wouldn't have trimmed ARR a couple patch ago, and that was just a tiny band-aid on an ever-expanding gaping wound. The more patches the game gets, the worse the issue will be.
1) no one said it was perfect

2) they trimmed it because of y'all whiners who can't stop complaining how long it was. Now every patch is so short you can complete them under 4 hours. Maybe 6 if you reaaaaly stretch it out.

You keep saying it's hurting player retention, but I also have seen people skipping to endgame content, only to be bored by it because there's not new savage raid every month, and left the game.

Not saying this problem doesn't happen, but maybe it feels much more prominent since you are the one who has this problem. Most players, especially Japanese players, are satisfied with how ffxiv works, so I doubt they'll change the system. So either pay the skip potion, or play another games that's to your liking.

And to the other dude: "the game barred you from having mmo interaction before spending 20ish hours"

Are you sure about that? Because satasha, the first dungeon which you need to party with other players, is fairly close to the start of the game. And nothing really prevents you from interacting with people in limsa/quicksand/etc.