I can say I haven't gone back since I finished that part of the quest. It's not that CLL was so bad I never want to go back, but getting everyone in there sure was! Anything that needs that many people should require a que, especially with so many tiny qualifications you need to get in. Compare to how many DRs are popping off at all hours.
it drops five loathsome memories of the dying per clear and I hate crystal tower.
Hes right, sometimes this game just forces us to loose too much time OR to use daily stuff when we actually dont really have the time, forcing us to do it or waste it...Despite the fact I have 3-4 hours spare to play in a day, this game seems hell bent on wasting every minute of it. I'm not interested in going in and out of Bozja dozens of times a day in the hope of maybe doing CLL. I'm not interested in waiting an hour or more for it to find not enough people are interested anyway.
Making the content difficult to access does not make things hard or challenging. It just makes me want to log off.
It boils down to SE being too afraid to do special 24+ raids on DF bc reasons, which is imo a shame. You could easily solo grind you way till lv 10, finish the quests - Castrum unlocked. And then either que from inside it or leave the zone. Make an PF if interrest is low. Imo a better solution then "hope its up and actually enough ppl wanna do it.
Further bonus you can do a weekly/daily Roulett for it.
Its just like with primal tokken... such waste of time to farm like 300x... Just remove the drop and hand the mount via a 100 kills archivment lol
Im sry its ok if you still have fun but after the 50-60ish kills - especially if every other party is a trap - the fun just stops to me and its a chore, bc i know very well i gotta struggle 100 kills AND farm some more for weapons. IF they at least let us purchase the mount a month after release, but nooooo, we gotta wait 2 patches. At least keep the droprate low so i dont fee stupid to start farming on release week....
"just dont do it" isnt a solution if we state we wanna do it actually and enjoy it. The problem already starts by having random instances, with no idea how many there are and what their state is. Worst case you end up with 3 and each has like 6-7 ppl that need/want Castrum but neither instance will fill...
IMO the grave mistake of them was to make Diadem/Eureka/Bozja a Instance instead of a normal Zone. Normal zone where you can que for stuff accesss retainer etc but just have multiple instances like you do Release of new content. It would solve so many problems at once...


Last few times I checked, roughly 21 people on average.
I can understand that, but a grind is a grind. From an efficiency standpoint, you're still better off spamming the Crystal towers. Even if you don't like it, you'll eventually dislike CLL as well, and at least you will have saved time by spamming CT.
I care more about enjoying myself during the grind than efficiency. you asked why people run it more than once I gave you my reason for doing so. there are others (unique minions, getting all the lore notes, exp, etc) if that one does not satisfy you.Last few times I checked, roughly 21 people on average.
I can understand that, but a grind is a grind. From an efficiency standpoint, you're still better off spamming the Crystal towers. Even if you don't like it, you'll eventually dislike CLL as well, and at least you will have saved time by spamming CT.
The problem is still that the grinds they added as alternative are... terrible boring... I recall how nice it was to farm poetics for my anima, basically i could do whatever - best was when i could help new ppl clear stuff or join desperate dps... it was a good feeling. Now its just "eat that grind" and i wont do that, NOTHING will make me do 30 raids, even if it means ill never finish this relic until one day the rouletts finished that task for me lol


This isn't meant as a jab at anyone:
You've got to view this as a package deal. I think I mentioned earlier, but it's like riding the newest ride at Disney.
You gotta wait in the stupid boring line to get the 3 minutes of fun. Sometimes the line is longer, sometimes the ride breaks down and you gotta start over. It sucks, but that is part of getting that sweet sweet ride time. Or you can do Pirates of theSastashaCarribbean again for the 300th time. Sure you've done it before, but at least you're not waiting in a line...
As is, nobody needs to do Bozja. It's meant to be grindy and a general time killer because it's the filler thing to do between patches. Same as Eureka was. On top of that, things that you can get from it are completely unnecessary for progression or really any purpose beyond glamours, so they can justify it to be as boringly-mind-numbingly-dumb as they want because the devs will just say it's optional content.
Not saying it's good design or even that it should be this way, just that it is serving the exact purpose the devs want it to.
Last edited by kaynide; 05-09-2021 at 08:44 PM.





Unfortunately, even DRS is failing to do what the devs wanted it to with how inaccessible it is for most people. At this point, most of those who wanted to do it have already gotten what they wanted, so that's even less incentive for it to be run. They can say that they want these things to attract as many people as possible, but their design choices often say the complete opposite.
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