Kinda disappointing by both of these interviews.
At least it's not at the level of "We WilL flOAt oN tHe MoOn?" or information about if there is oxygen in space.
About Frosty's interview
I hope we don't get to see anymore 48 man content, I know they want more largescale content but the clear rate is so low, rewards are bad and getting 47 other players together, hell no.
Kinda amazing how they focus so much on making sure the melees don't miss 4 GCDs, hope it means they'll focus aswell on making the physical ranged, Yoshida completely dodged the topic. I can feel they want to babysit the community so much they'll remove positionnals.
About challenges on savage such as some clear time, it's a good question. Kinda wish we'd have unreal for savage, that you must clear once to get the reward.
About pvp and small scale content... I love responsibilities, that's why I choose physical ranged. Anyone dislikes being an important part of a small team and would rather like to be an insignificant member of a big group? Let's be honest, it's about carrying the masses that feel that the game is too hard. However about the pvp question, next liveletter is in a week, why not simply wait rather than ask a question Yoshida will avoid? New reward system is neat thought.
Chocobo racing and gold saucer... Honestly I don't care about the question, but it's relevant to the MMO-JRPG part of the game and the community that does anything else than battle content. Same about the other mini games, it's "why not" questions.
About Mr.Happy interview
I think Yoshida talked about how 6.0 will end straight away unlike previous expansion, was it necessary to ask about the challenges the team will meet? Nothing will change except the MSQ.
Ultimate development can be fine, I guess. But appartment enhancement...? At this point why not ask about housing? Question about Egi-glamour is weird, I mean at this point we all figured that it was abandonned for SMN rework or at most post-poned. You get 10 questions, why ask something anyone with 2 functionnal brain cells can figure out?
Fates and CE, good question. I love CE, problem is that we won't have Lost actions for it or going in with a chocobo might need extra work.
"It took me 92 kills of Emerald weapon before I saw a MNK weapon!" Pretty please, that's why tokens exists. Update on the loot can be a good thing as long as they include mounts purchasable from the beginning.
Collab like MH, good. Quests number, ARR was revamped and I don't see anyone claiming there's too much HW quests.
Overrall... I don't know if they actually choose the questions. Thought, Yoshida sometimes avoid questions, other time he adds details that can interest the community.
No questions on how ShB contents was received and evaluated by the Devs, did the team learned something from Bozja front, Ishgard restauration? Is there mistakes from these content they want to absolutely avoid in the future?
I'm sure BRD players would take a scrap of information at this point, even something as light as "We're on it" from Yoshida. Or even about the Infuriate copy-paste to other jobs such as DRK.
Not great questions apart from a few and the way Yoshida envisions challenging content is really scary.