


This is actually a very good idea. Even tho Twilight over Thanalan is one of the best songs in game, night remixes and other sutff like would be good for variety


Exactly.. same basic themes... just different musical applications of them... Different instrumentation of the same melody can go a long way




Hi Rydin,Lastly... and this is very important.... How many hours have spent in Ul'dah? thanalan Desert? La Noscea? These songs will eventually annoy you no matter how good they are
I LOVE the Mor Dhona theme... but 8 hours a day of it would force me to mute the music....
I make songs 3 minutes and 30 seconds at a time... I can't imagine making a never ending loop of music
A compromise would be music that plays in each area changes based on the weather... or day and Nite
So there would be Thanalan Sunny daytime music and Thanalan Sandstorm Nite time music, for example.
A great idea!It would obviously depend on the music budget for FF XIV, but it'd be a great way to reduce the eventual monotony of hearing the same looping music track over and over (especially in the most popular areas (where people spend the most amount of time)).
Hopefully the Community Reps see your idea and pass it along.
Altered Music Tracks (same basic theme / melodies) based on Weather or Time of Day. Brilliant!![]()
Yeah and some efforts to mixing also when changing area. Now the border is sharp and always similar. When you go to Limsa town you are always shot with musical cannon. One day I will die if potentiometers happen to be in NW.
I've been saying that for quite some time now, they should really do that.
Yes, kinda like the earlier FF had a set theme melody played by different instruments at different scenes.
I wish they would do that...
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
I love the idea of having different songs for night and day!



I would like to see more dynamic music like the Darkhold music that changes based on if you are in combat or not.
This could work for weather changes and phase in and out during night and day cycles like suggested above.



About the stronghold music, I think there was a song with the same melody as Zahar'ak already in the game files (I'll try to look for it on youtube) but it sounded very very poor and incomplete, compared to the current theme. The new composers remixed it or finished it or whatever.
Edit: According to a youtube comment it's in a story cutscene, but here it is. It's... different.
Last edited by Estellios; 02-17-2012 at 04:06 AM.



The tracks in FFXIV are good, but he didn't do a great job of the transition. From zone to battle music, you have to make it where it more blends itself in than a completely different track. This works in offline games, but as fast as enemies get killed in FFXIV, the tracks stop and replay after 3-4 seconds on average with an enemy. I don't want to hear the first 5 seconds of a battle track, I want something that blends into the field music whenever you are engaged with an enemy, and transitions back to the field music later.
A perfect example of what I am talking about it Kingdom Hearts. It had calming field music, but when in battle, the calmness raised up slightly higher but still transitioned well. FFXIV can learn from this.
Nobuo made a good track, it just wasn't used well. If I had to guess, the original Dev's asked him to make tracks that would cater to a western theme they were originally trying to make out of FFXIV. Also, I don't think Nobuo really understood how music in online games should be done, and treated it more like a offline FF title.
For those wondering about Nobuo I recall reading that he was kind of a freelance composer now. He's not with the SE team exclusively anymore but if they want him to make music they just go to him and make him an offer. Like he did FF14's soundtrack but he was also the composer for "The Last Story".
Yeah like with what they did in FF8 with eyes on me, they had several versions of it and they all sounded really good but some were more appropriate for certain situations than others, and it kept it from becoming repetitiveYes, kinda like the earlier FF had a set theme melody played by different instruments at different scenes.
I wish they would do that...
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote
It would obviously depend on the music budget for FF XIV, but it'd be a great way to reduce the eventual monotony of hearing the same looping music track over and over (especially in the most popular areas (where people spend the most amount of time)).





