Quote Originally Posted by Akimori View Post

One could mention about the new battle content, but its safe to assume that the team that is in charge of developing hairstyles/ armors/ glamours (I.E. The character development team) is a completely different team from the Battle Content development team as, since you mentioned previously, new glamours/hairs/armors have come out despite the ongoing pandemic while battle content was stifled a bit. Essentially, saying that V/H are shafted because battle content is comparing apples to oranges...you just cant since they're handled by two entirely separate teams which are overseen by 1 person. Now, if Yoshi was re-allocating resources (I.E. taking people from the character development team and moving them over to the battle content team to get that content out on time, then Yea, I'd be more in agreement with you, but so far, no battle content (minus Ultimate) has been shafted because of the pandemic as far as we know)


True, the people working on the battle-side of the game are separate from the team working on the character dev. team, among the other teams working on XIV.

That said, I'm pretty sure the entirety of Creative Business Unit III (the one essentially now in charge of FF11 and 14, if memory serves me right) themselves are somewhat split since they're also working on FFXVI now, so I expect their divided attention to so many different projects is (in my speculation, anyway) causing them to decide what exactly is necessary to focus on. In this case, what exactly is the big picture and what will apply to the majority of the player-base of Final Fantasy XIV, in the grand scheme of things. So having to go back and remodel pre-existing meshes, allowing future helm/hat models to appear on hroth/viera models, and even the task of getting hairstyles to work on said hroth/viera models is, by and large, not a pressing matter in comparison.

Like I said earlier, I would love to be wrong on this, but that's just how I see it.