Did someone say viera hats?!Though, just posting graphs repeatedly and adding nothing isn't a conversation, or insightful. Kinda why I figure this is all just a troll, but I don't know, it's a topic I do somewhat think about from time to time and is kind of worth discussing. At least, more worth discussing than idk, Viera hats again.
More NA players would complete savage if they locked viera hats behind it.
There is no reason and it is completely hit or miss. If I were going to go for Savage then I would want to go for Ultimate and at that point I am basically back playing WoW without half of the things that made it bearable. I have no patience anymore for people talking to me like a child when I am a grown adult playing a fantasy game to escape reality.
People come to FF14 to escape the MMO toxicity that has become a cancer across multiple titles especially WoW. This place is famous for the community but listen to ANYONE describe LFR or the hunt for a good static and you will quickly understand why raiding is so niche in this MMO.
It makes no sense that statics even exist. It made sense when the MMO was dying and you needed to group with whoever you could find but the fact FC's are only used for leveling bonuses is just strange. Square Enix has done nothing to change this and that is why the hard content end game in FF14 will always be based around 8 man content.
They tried Savage with more people in Delubrum and it was a mess. This MMO is not build for large difficult raid content with these horrible UI's, lack of add on support and literally no organization with FC's for it.
There is a reason the latest Ultimate was delayed so much in favor of expansion features like a Pet Island. Square Enix realizes this is not a raiding or pvp MMO and casuals flock here for that reason. If the goal of the FF14 raiding community was to make it as niche as possible by being as toxic as possible then congratulations you guys succeeded.
Last edited by Puremallace; 05-06-2021 at 04:45 AM.
The scheduling issue does kind of suck for savage I'll agree with that.
But the "conferencing" is more about actual coordination and call outs for fights where you'll be grateful to have them, especially when there's lots of stuff happening at once. But it's really not that bad once you master the fights and get them down.
My static does all our re-clears Tuesday night, takes about 2-2.5 hours including breaks, and then we're done for the entire week.
Although I find the static fights and how unforgiving they are fun and challenging, your mileage may vary.
Honstly the difference comes largely down to how the duty / raid finder is used..
Here you essentially need a static and most statics expect you to raid 25 hours a day 8 days a week.. which is why so many of them fall apart.
Then you have players who basically expect to be carried by everyone else and don't ever try. this then leads to the faxct that western players totally avoid the duty finder and raid finder tools for such content because the failure rates were super high...
Compare that to the jp side where all the accessibilty tools in the game are more or less used properly... You can get home jump in the game. decide to do a piece of content. hit the raid finder and go. No statics, No massive commitments, nothing. just get in, get done, and get out... Thats why the participatipn is so much higher because its so much more accessible there as people use the tools properly.
Here you wouldnt dare use the raid finder because theres always going to be a couple of people who use the wrong settings and expect to be carried. and then they complain that queues for said content take as long as they do...
Sophia ex was about the only time the raidfinder ever worked well here and even then people were using it wrong. you'd queue to help someone duty incomplete phase 3 duty completion... and then find a bunchof people using those same settings despite never getting past the first phase or adds. and then they call it toxicity or elitism and blame everyone else when the group disbands..
Last edited by Dzian; 05-06-2021 at 05:03 AM.
I think choosing to take a dump on a part of the community that enjoys content you do not with uninformed opinions about it, is about the same mentality as what you say you detest to see. Ironically.There is no reason and it is completely hit or miss. If I were going to go for Savage then I would want to go for Ultimate and at that point I am basically back playing WoW without half of the things that made it bearable. I have no patience anymore for people talking to me like a child when I am a grown adult playing a fantasy game to escape reality.
People come to FF14 to escape the MMO toxicity that has become a cancer across multiple titles especially WoW. This place is famous for the community but listen to ANYONE describe LFR or the hunt for a good static and you will quickly understand why raiding is so niche in this MMO.
It makes no sense that statics even exist. It made sense when the MMO was dying and you needed to group with whoever you could find but the fact FC's are only used for leveling bonuses is just strange. Square Enix has done nothing to change this and that is why the hard content end game in FF14 will always be based around 8 man content.
They tried Savage with more people in Delubrum and it was a mess. This MMO is not build for large difficult raid content with these horrible UI's, lack of add on support and literally no organization with FC's for it.
There is a reason the latest Ultimate was delayed so much in favor of expansion features like a Pet Island. Square Enix realizes this is not a raiding or pvp MMO and casuals flock here for that reason. If the goal of the FF14 raiding community was to make it as niche as possible by being as toxic as possible then congratulations you guys succeeded.
There is a LITERAL 31 page thread 2 post below this that has every single reason why the high end community in this MMO gate keeps the content. It is a static concept where you expect to find 8 people doing these perfect rotations, all using ACT and all with these schedules to devote to the content.
In literally every single other MMO that is called a guild but in FF14 it is this loose group of people that raid a few times once every 6 months when new content drops then vanish again or going into the party finder and beat your head against a wall.
https://forum.square-enix.com/ffxiv/...nabling/page31
Most of NA came from other MMO's that had guilds that organized this kind of stuff. Casual guilds...hardcore guilds but in FF14 everyone is told this static thing is how the MMO works and personally I think it is really stupid.
Just say you're a bad player and couldn't find a static that would carry you and be done with it. Players already pug savage and clear it on week 1 and you're making the process of finding a static an impossible feat rofl.There is no reason and it is completely hit or miss. If I were going to go for Savage then I would want to go for Ultimate and at that point I am basically back playing WoW without half of the things that made it bearable. I have no patience anymore for people talking to me like a child when I am a grown adult playing a fantasy game to escape reality.
People come to FF14 to escape the MMO toxicity that has become a cancer across multiple titles especially WoW. This place is famous for the community but listen to ANYONE describe LFR or the hunt for a good static and you will quickly understand why raiding is so niche in this MMO.
It makes no sense that statics even exist. It made sense when the MMO was dying and you needed to group with whoever you could find but the fact FC's are only used for leveling bonuses is just strange. Square Enix has done nothing to change this and that is why the hard content end game in FF14 will always be based around 8 man content.
They tried Savage with more people in Delubrum and it was a mess. This MMO is not build for large difficult raid content with these horrible UI's, lack of add on support and literally no organization with FC's for it.
There is a reason the latest Ultimate was delayed so much in favor of expansion features like a Pet Island. Square Enix realizes this is not a raiding or pvp MMO and casuals flock here for that reason. If the goal of the FF14 raiding community was to make it as niche as possible by being as toxic as possible then congratulations you guys succeeded.
Thanks for proving my point about how childish you guys are and why people avoid it.
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