if they add f2p it needs to be a hybrid model.

P2P automatically gets everything the f2p cash shop gives for $12.99 a month

F2p model something like this
1) Gets half xp, but you can buy xp booster up to 100%
2) Get 50% drop rates, but you can buy drop rates up potions up to 100%
3) Gets no Anima regen, but you can buy more
4) Cannot wear certain endgame armors without paying a $1 a day to unlock the ability to wear them.
5) Cannot use a chocobo, mounts, or airships without paying a weekly fee to renew the airship.
6) Crafting and Leveling fatigue are reintroduced but at it takes effect faster, can buy stamina potions to remove part of the fatigue. (p2p has no fatigue)


Do something like that. Only way I would pay if it added a f2p system. If I p2p I automatically get everything the f2p ppl can possibly get. No disadvantage to the p2p person, major $$$ disadvantage to the f2p person.

f2p could be cheaper if you only play say 10days a month, but will completely destroy you if you play more then that.

Then again who would play a f2p game where it is impossible to play without a sub...