Quote Originally Posted by Awha View Post
Weaknenes in what sense? I can speculate why it passes but I will never know the reason why it passes. Though vote removal is a binary function yes or no. That is the only truth that exists during a silent kick. Everything else is spectaculation across the board from all parties. Which is what makes them probably annoying for GM's to deal with especially given their stance with tangible and actionable evidence.
Simple.
"Sure I could be more patient and understanding but weird thing about the vote kick environment here, normally if the tank or healer start the kick one other person will always click yes. So why not use that to that your advantage."
Paraphrased: "If you're a tank or healer initiating a vote kick, you exert peer pressure that makes it more likely for the rest of the party to agree with the vote kick. Take advantage of that."

"If the vote passes isn't that the will of the group?"
The "will of the group" argument is debased by the possibility of peer pressure coming into play -- in that case it's not the "will of the group" but "one person's desires, enabled (ha!) by those who are swayed by their authority, imagined or real"

And you yourself encouraged taking advantage of the 'pressure' exerted by initiating votations as tank or healer to help remove people that are annoying you from the run. I'm not talking about 'this is actionable evidence', I'm talking about the validity of your "will of the group" argument. Which in itself is especially weak in 4-man content, since THERE you only need one other person to agree with you to succesfully kick someone.

Quote Originally Posted by Awha View Post
This is why I often use with at the very least one friend so often we have the vote majority.
Quote Originally Posted by Awha View Post
In the end if the vote passes then clearly the group thought they were deserving, especially when you stack the vote in your favor by bringing a friend along. :P
And yet another statement from you that further debases your 'it's the will of the group' argument; having a friend along outright nullifies the 'it's the will of the group' argument as then you are guaranteed full sway on kicking (at least in light parties) even if the other half of the party disagrees with you.

Basically, your own statements debase and/or outright invalidate your "it's the will of the group" argument and paint your happy kicks as abusive.

And yes, that does make it annoying for GMs. But the matter of fact is that simply because you can get away with it doesn't mean it's not against the rules - - - you simply know how to break the rules without getting incriminating evidence on you. And that, that is even worse than breaking rules and leaving evidence.