House interiors are instanced.Someone in another thread said the devs touched on why they didnt use instance housing. Answer was because of how the backbone of the game is designed it cant handle it properly, apparently they did test it out in house. The results were massive lag and game crashes caused by the instanced housing.I am going to take a guess and say their storage issues alongside how this game handles instancing to began with is what caused it.
FC private chambers are instanced.
Apartments are instanced.
Clearly instanced housing does not cause servers to crash now, if it ever did.
I only bought my FC for the Subs and Airships. If these were offered to individuals then I could care less about the FC or the size of the house
Never said server said game crash. Servers also have a limit to how many instances they can handle or have we all forgotten yhe start of stormblood.
Was not refencing 1.0 housing nor was the post I read. SE system simply has issues with the type of instancing housing people want.
And they managed to fix it in a few days. Clearly the reason why we don't have instanced housing isn't as simple as "the servers can't handle so many instances".
And as Jojoya said there are already many instanced aspects of housing and they work fine. The interior of every single house, fc room and apartment is an instance. Also during Raubahn savage I had no problems using housing. So housing is not even using the same clusters of instance servers as duties.
I am just relaying what I read, you also quouted me completely wrong. Fact remains they wont add the housing system people want, Biggest factor stopping them I would say is storage. Their adding more servers to help increase the amount of housing avaliable. Still wont give everyone a home or FC home..And they managed to fix it in a few days. Clearly the reason why we don't have instanced housing isn't as simple as "the servers can't handle so many instances".
And as Jojoya said there are already many instanced aspects of housing and they work fine. The interior of every single house, fc room and apartment is an instance. Also during Raubahn savage I had no problems using housing. So housing is not even using the same clusters of instance servers as duties.
Last edited by NanaWiloh; 05-01-2021 at 05:10 PM.
Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!
Sure there's a limit on how many instances a server can have active at any given moment but a player can only be in one instance at a time. If SE was continuing to have a problem with instance server capacity, they wouldn't have added Trust or Exploration mode which increases instance server usage.
Post above explains clearly why the housing players want to see wont happen. Storage!! SE adding more servers is only a band aid solutionSure there's a limit on how many instances a server can have active at any given moment but a player can only be in one instance at a time. If SE was continuing to have a problem with instance server capacity, they wouldn't have added Trust or Exploration mode which increases instance server usage.
Last edited by NanaWiloh; 05-02-2021 at 07:16 AM.
Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!
If expanding storage was that much of a problem, players wouldn't be allowed to create new characters at all and SE would be wiping characters that are inactive for a certain amount of time instead of players being able to return to the game 4 years later to a character who has an inventory full of junk that's no longer useful for game play. They wouldn't have increased the number of wards over the years nor would they have been adding new housing districts.
I agree that adding more servers to add more wards is just a bandaid, not a solution. All the more reason to keep asking for solutions, especially when we've seen those solutions work successfully in other games. I don't think there's another MMO on the market that has anywhere close to the housing drama that this game has because they chose systems that allow all of their players to obtain housing if they want while this one hasn't. Somehow those other MMOs don't seem to be concerned about the storage related to housing despite giving all their players access to it (and sometimes even multiple housing locations per character).
Storage as an excuse does not make sense.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.