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  1. #11
    Player Caitsithhh's Avatar
    Join Date
    Dec 2016
    Posts
    294
    Character
    Junji Lucilfer
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    I mean anything that can be abused as such deserves a suspension to look deeper in to it. Chasing achievements in feast for a lot of the players is just sabotage or coordinated folding...
    (0)

  2. #12
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,444
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Celi View Post
    I agree 100%! The removal of the diadem achievements hit the achievement community really hard. Most people weren't able to get them in time.

    I also want to mention that many of the Feast achievements are to large to be obtained in only a couple days. Removal of these achievements will hit the community even harder, especially since there are so many achievements attached to Feast.
    Wouldnt the community in general consider those dead and not count them? I enjoy getting achievements but anything that I wasn't able to get through no fault of my own I just don't count.
    (1)

  3. #13
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,699
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    I mean all I read is that they mentioned "temporary", not "permanent", so where is the problem in temporary removal to overhaul it to match the replayability of what is going to come out in 6.0? If the new content tops, they will temporarily disable Feast and work on it while we have fun with the new content, that way when Feast re-releases it will be able to compete properly and be refreshing / fun again.

    I mean, for similar reasons we had other Frontline maps / Astralogos disabled (and sadly also Wolves' Den Pier + Lichenweed maps for feast). The only things that are in fact gone are The Fold / Feast 8v8, which is missed.
    (0)

  4. #14
    Player
    Ashiee's Avatar
    Join Date
    Oct 2011
    Posts
    257
    Character
    Ashiee Horokeu
    World
    Excalibur
    Main Class
    Marauder Lv 90
    Agreed with the OP. I really hope they do not remove the ability to work on these achievements in 6.0, considering there are a lot of them. I hope they will give us some more information about it in the near future.

    On a side note, I wish people would queue for training mode. I really don't like scrubbing up ranked PVP to farm points, but queue doesn't pop at all, unfortunate.
    (1)

  5. #15
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,842
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    They'll probably just rework them into whatever comes with 6.0. They did that with the Fold achievements IIRC.
    (0)
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - OK! ✅ to armor
    "... and mounts?

  6. #16
    Player
    Celi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    60
    Character
    Celi Lucis
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Caitsithhh View Post
    I mean anything that can be abused as such deserves a suspension to look deeper in to it. Chasing achievements in feast for a lot of the players is just sabotage or coordinated folding...

    I agree the Feast itself has a lot of issues and needs to be reworked, which is why I think SE is trying to make this new small scale PvP to replace it. I only want the achievements from Feast to stay and be obtainable from the new PvP mode.
    (0)

  7. #17
    Player
    Celi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    60
    Character
    Celi Lucis
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Infindox View Post
    Wouldnt the community in general consider those dead and not count them? I enjoy getting achievements but anything that I wasn't able to get through no fault of my own I just don't count.
    Each person in the community tends to view it a bit differently, some people will count them and some wont. It's part of why Lalachievements has four different ranking systems.

    Personally, I don't think many achievement hunters really care about what the general community is counting or not counting. Achievements are tied to so many types of content, and everyone has been playing for different amounts of time; I think most people tend to use their own personalized system. Some people don't count any types of PvP because they don't enjoy playing it. (and props to lalachievements for making different rankings and filters for people to use their site to view achievement data in a way that suits each player the best)

    Side note: It would be nice if Square made an official ranking on the lodestone too.
    (0)

  8. #18
    Player
    Celi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    60
    Character
    Celi Lucis
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I mean all I read is that they mentioned "temporary", not "permanent", so where is the problem in temporary removal to overhaul it to match the replayability of what is going to come out in 6.0? If the new content tops, they will temporarily disable Feast and work on it while we have fun with the new content, that way when Feast re-releases it will be able to compete properly and be refreshing / fun again.

    I mean, for similar reasons we had other Frontline maps / Astralogos disabled (and sadly also Wolves' Den Pier + Lichenweed maps for feast). The only things that are in fact gone are The Fold / Feast 8v8, which is missed.
    We're scared mostly because the last temporary suspension ended up not being temporary. SE said the diadem was going to be temporarily suspended, but then the preliminary patch notes said the old diadem (and its achievements) were going to be removed permanently, just a couple days before the removal. Most people who wanted to complete the achievements, or had already put hours into working on them, didn't have enough time finish.
    (1)

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