I don't think there's anything wrong with DR. The main issue is just people being lazy/refusing to use what the game gives them to thrive. I'd like more stuff like DR in the future personally. I especially had fun with DR savage.
I don't think there's anything wrong with DR. The main issue is just people being lazy/refusing to use what the game gives them to thrive. I'd like more stuff like DR in the future personally. I especially had fun with DR savage.
Because the game in no way incentivizes it. A good chunk of people running DR, especially nowadays, only care about their relic. They aren't going to spend extra time farming fragments in content they otherwise wouldn't touch nor are they going to spend gil. If that tacks on a few more runs, they don't care.
DR should drop far more fragments than it does, which might encourage people to use the damn things.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
i had the idea that they could just increase the rewards. i.e if your using essences and lost actions you get a second artifact at the end..Because the game in no way incentivizes it. A good chunk of people running DR, especially nowadays, only care about their relic. They aren't going to spend extra time farming fragments in content they otherwise wouldn't touch nor are they going to spend gil. If that tacks on a few more runs, they don't care.
DR should drop far more fragments than it does, which might encourage people to use the damn things.
I dont have a problem with DR per se, beside the poor group balancing(when you get no tanks or healers). It just becomes very stale and mind numbing after so many runs, i can do the entire thing half asleep and not getting hit by a single thing.
I assume the Savage doesn't drop any more Artifacts either?
It is really just the time spend in there , ~12-13 hours for one relic weapon.
Last edited by Arohk; 04-23-2021 at 03:32 PM.
What I would be ok with (and they will do for next step according to LL) is have less items required when it's not the first relic you do. Like just 3 needed and not 15 for instance if you already did it once for your "main".I dont have a problem with DR per se, beside the poor group balancing(when you get no tanks or healers). It just becomes very stale and mind numbing after so many runs, i can do the entire thing half asleep and not getting hit by a single thing.
I assume the Savage doesn't drop any more Artifacts either?
It is really just the time spend in there , ~12-13 hours for one relic weapon.
But for your first relic, 12-13 hours for a step is WAAAAAYYYYY easier than stormblood (around 30 hours per step when it was out) or Heavensward (including two excruciating steps that took ~60 hours each when they got out) so consider yourself lucky.
Last edited by Karshan; 04-24-2021 at 02:27 AM.
Only after they buffed the rewards from that place by a crazy amount to incentivize people to actually run it, because Castrum Lacus Litore is actually required to even continue past the Recollection step & the rest of the Bozja story.
They're not gonna put in crazy buffs like these before the next relic step at the earliest. And even then they probably won't buff Delubrum as crazily as they did Castrum, even if it'll be required to continue the story in the new zone. While Castrum had a wait time + a random chance to not get in (if more than 48 players signed up), Delubrum doesn't have this issue with its queue system.Originally Posted by Arohk
Make Delubrum drop 5 pieces, same as Castrum does and increase the drop rate in potd to 100% from floor 51 and up (thats still 150 floors for one relic)
That sounds like a normal amount of time to me. Relics have always had time consuming steps. They're also not designed around players who feel the need to collect all of them before the next relic step is even released. If that's your goal, better be prepared to put in a lot of hours.
The one time phase post patch isn't even that bad. You can get all 36 memories in like 4 hours of casual fate farming. I understand the fate drop rate was atrocious pre-patch, but that isn't the case anymore.
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