Results -9 to 0 of 25

Threaded View

  1. #9
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Maltothoris View Post
    https://blog.playstation.com/2021/02...ki-yoshida-qa/
    https://www.akhmorning.com/news/fami...ng-the-new-job

    There the interviews that I could find with the most healing info possible. It isn't much and it's the usually planning stages production party and nothing too in-depth.

    Edit: Other than they'll try to increase healing requirements but this is only in the high end content.
    For those who don't want to/can't read the articles:

    PS Blog:
    -Talks about how Yoshi-P wanted a new job idea instead of one from previous games and someone on the team suggested a healer that uses a weapon they control magically vs holding it in their hands.

    Famitsu:
    -Sage will be different from SCH because SCH will use a fairy to heal and place shields. (Does this mean fairies will focus on placing shields or is this just in reference to Seraph?)
    -Sage will have different offensive and defensive behavior to SCH
    -Due to people saying healers didn't have much to do, they increased the attack intensity and damage output when designing Eden Promise (Savage)
    -They plan to balance EW content with having both a pure and shield healer in the party
    -They'll be adjusting the raid finder algorithm so parties won't get doubles of the same type of healer (pure vs shield)
    -Pure and Shield healers will not be separate roles
    -For Dungeons, any healer should be able to clear them
    -As of this interview (2/21), development was "barley over" 1/3 of the way there
    -They currently have no plans of changing how Healer LB work or how healers increase the LB bar

    Both articles have more but that's it for healer info.
    (3)
    Last edited by Mimilu; 04-19-2021 at 11:13 PM.