Every pvp mode has its problems, but they all suffer from the same problem: there is no incentive to play if you're not having fun. If you grind pvp daily you can easily buy everything within the shop that isn't armor related within 2 weeks or less. Yes, we have a new mode that's coming, but it's going to eventually suffer the same fate as the other modes after either one or two major patches. Unless pvp has some sort of requirement or some sort of urgency to play it's going to continued to be ignored.

5.08 was possibly the best patch I've seen for pvp, because 72 man frontline games were going nonstop even after peak hours. I have yet to see anything that comes close to this.