People sure like constantly reminding SE of their mistakes.
People sure like constantly reminding SE of their mistakes.
There would have been hell raised, for sure, but the smart thing would have been for them to hold the new races launches until later in ShB's lifetime, or longer, until they were fit to push. It just feels like whoever they had on staff for their development hasn't been able to come back for scheduled updates.
I don't see how. If they had never done them, they wouldn't have announced them, and the playerbase would have never known otherwise. It would have been another expansion launch, and players requesting new races now and again as usual. In so doing, there would have been more resources freed for other projects.There would have been hell raised, for sure, but the smart thing would have been for them to hold the new races launches until later in ShB's lifetime, or longer, until they were fit to push. It just feels like whoever they had on staff for their development hasn't been able to come back for scheduled updates.
WHM | RDM | DNC
There are a lot of things that can happen from announcement to release. They might have have several issues pop up before SHB launch that they didn't forsee. For all we know they were on track, then fell behind, and rushed the final product for release. Or were given an unreasonable work window to begin with. It is actually the norm for game companies these days to announce projects that are not even near completion, but expected to be released in a tight timeframe.I don't see how. If they had never done them, they wouldn't have announced them, and the playerbase would have never known otherwise. It would have been another expansion launch, and players requesting new races now and again as usual. In so doing, there would have been more resources freed for other projects.
Devs don't actually have control over that, the publisher does. They say pull the trigger and everyone has to hop to it.
I am pretty sure both viera and hrothgar are where they are not due to time constraints, but design decisions. I have speculated before about hrothgars hair in the past, but the heads are quite differently shaped - which is the basis of their problems. In any case both races - really they are treated as one race - were designed to be limited from the start. As I stated in my earlier post, SE saw them as a worthy investment, and I tend to agree - in the short term. Being a limited race, as they are, would lessen the impact on long term support. As they aren't actively designing or fitting everything for them.There are a lot of things that can happen from announcement to release. They might have have several issues pop up before SHB launch that they didn't forsee. For all we know they were on track, then fell behind, and rushed the final product for release. Or were given an unreasonable work window to begin with. It is actually the norm for game companies these days to announce projects that are not even near completion, but expected to be released in a tight timeframe.
Devs don't actually have control over that, the publisher does. They say pull the trigger and everyone has to hop to it.
WHM | RDM | DNC
If you dont remind them of their mistakes, how're they suppose to learn from it if people cause an initial stink and then the backlash dies down. They put themselves into this proverbial hole...now they are having trouble getting themselves out
I don't know about that. SE barely even acknowledges viera/hrothgar exist. They occasionally put one on display when a headpiece works.
WHM | RDM | DNC
You are absolutely right. Ugh...this game makes me truly sad because the gap between the pre-ShB and ShB races continues to get wider jkhgbdnsikfldwsafdsa
I can understand them not fixing old ARR-SB hair/headgear to fit Viera and Hrothgar, but anything released during ShB should have been made to fit the new races.
Not doing that is just lazy.
Thats what I keep saying and failing to understand. Everyone has these really interesting theories (not sarcasm btw) on why it can't work. I love reading them and it allows me to look at the problem from a different perspective
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