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  1. #1
    Player
    grinkdaboy's Avatar
    Join Date
    Dec 2018
    Posts
    852
    Character
    Viktor Fontaine
    World
    Balmung
    Main Class
    Blue Mage Lv 80

    Breathing new life into PVP

    we all know how big of a joke PVP is and how people are loathe to do it. even my personal friends who get high into the seasonal feast rankings tell me how unfun and miserable it is. the ladder climb is also very terrible because as a new player who's coming in a few weeks into the season, the floor is a lot higher. you're not going to have an easy time climbing if you're a bronze going against a team of gold/plat players.

    to preface this very little of this suggestion involves changing or reworking pvp gameplay systems, only reward systems.

    1) Wolfsmarks to Wolfcollar Conversions
    immediately i think this would get people back into playing pvp. i think a rate of 5k, or 10k, or 20k for 1 wolfscollars would work. this would still shape up to be a significant time investment.

    2) WoW-ification of PVP Armor
    so what i mean by this is how in warcraft they have 3 sets of pvp gear.

    further in i describe "unranked ranked pvp currency armor" in wow there are 2 pvp currencies, honor and conquest. honor can be acquired through various pvp activities, both ranked and unranked. conquest is the ranked pvp currency which can be obtained the same way, just in much smaller quantities. the ranked pvp armor can only be obtained via reaching a certain ranking within the pvp season it's available.

    baseline unranked pvp currency armor: dungeon reskin (or in this case the usual pvp armor we get around the launch of the expansion.

    unranked ranked pvp currency armor: rf/normal/heroic reskin (think prototype alexandrian vs alexandrian armor. it's the same armor but it's missing a lot of the bells and whistles and extra ornamentation.)

    ranked pvp armor: mythic reskin (again, think prototype alexandrian armor vs alexandrian armor). this could be the top 100 ranked armor.

    3) Allow the purchase of recolor top 100 ranked armor/mounts
    basically just make it spaced per expansion. in this hypothetical, if you wanted to buy the ranked pvp gear from this season, you would need to wait until endwalker. to compensate this could be significantly more expensive to buy with wolfscollars.

    honestly i don't find pvp very fun, but if it had greater rewards or a greater rewards system like i describe, i'd probably put the time in and do it.
    (3)

  2. #2
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Or just get rid of it. PvP doesn't work at all in this game due to the netcode
    (7)
    Last edited by MPK; 04-07-2021 at 10:26 AM.

  3. #3
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100
    Pvp is a complete mess because there is not a real reason to do it honestly. In WoW there was a gear incentive to work towards that had rankings. There is no Arathi Basin or Warsong Gulch type thing to do that is fun. Also do not get me started on my entire skill tool kit being thrown in the trash.

    Never really considered it a thing honestly. Also the Glamour closet is so god awfully limited in FF14 that even getting the glams is pointless because they take up closet space. It is almost like they created the Glam system and never finished it or designed it when the game was free to place figuring they could monetize more closet space but then went back to pay to play and threw out the idea.

    The devs do not seem to honestly really care about the state of pvp from what I can see as pve is the big draw of the MMO and there is no point in competing with WoW in this area.
    (9)
    Last edited by Puremallace; 04-07-2021 at 08:15 AM.

  4. #4
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    1- Really this should be in the PVP section

    2- I enjoy PVP, I've played in other games for well over 10 years in which PVP was not only an afterthought, but was a core component of the game design. I enjoy PVP in FFXIV for what it is - a nice diversion from all of the PVE. I hope that it will get some improvements, but I don't expect that it will ever be more than a minor feature for the dev team.

    3- I hope that we never ever ever see anything remotely like "a WoW-ification of PVP Armor so what i mean by this is how in warcraft they have 3 sets of pvp gear." as @grinkdaboy outlined. I've been on another game with the PVP season , gear, currency and ranking endless grind. I did it, but it requires a big investment, and that can take away from the fun for a lot of people, and it can lead to all kinds of gameplay issues.

    What is much more fun is being able to hop into a match and having the outcome determined by your skill, tactics and coordination, rather than by the fact that your opponent outgears you, and by that fact can one-shot you.
    (3)

  5. #5
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,700
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    PvP in this game is really fun. I've done it in other MMOs and it's not even that different. There is a bit of a delay for example when you stun someone, but it still works and it's fine.

    I don't do PvP very much because there is too much PvE content to do and that is priority for me.

    I prefer Feast, but I don't do ranked Feast because I only had a 33% win rate which was not going to get me into the top 100. It's only 33% of the time that I have 3 team members who know what they are doing, coordinate effectively on the same target and stay alive when being attacked.

    Personally I do not think there should be limited time mounts. They should all be fixed grinds. That alone motivates people to do PvP in their own time already.

    They are already breathing new life into PvP with the regular moogle tomestone events, which reward you for doing Hidden Gorge.

    What bothers me about PvP in all MMOs is these objectives. I just want to kill the other side and as I get lots of kills, what often follows is the other side still wins which feels so disconnected from how many kills we got.
    (2)

  6. #6
    Player
    grinkdaboy's Avatar
    Join Date
    Dec 2018
    Posts
    852
    Character
    Viktor Fontaine
    World
    Balmung
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Puremallace View Post
    Pvp is a complete mess because there is not a real reason to do it honestly. In WoW there was a gear incentive to work towards that had rankings. There is no Arathi Basin or Warsong Gulch type thing to do that is fun. Also do not get me started on my entire skill tool kit being thrown in the trash.

    Never really considered it a thing honestly. Also the Glamour closet is so god awfully limited in FF14 that even getting the glams is pointless because they take up closet space. It is almost like they created the Glam system and never finished it or designed it when the game was free to place figuring they could monetize more closet space but then went back to pay to play and threw out the idea.

    The devs do not seem to honestly really care about the state of pvp from what I can see as pve is the big draw of the MMO and there is no point in competing with WoW in this area.
    i'm not saying make it compete with wow, i'm saying borrowing some of the few ideas blizzard does right with their pvp. pvp was designed as a core part of the game of wow from its inception, and obviously asking them to restructure it like that would not be feasible. i'm saying upgrade its reward structure, because there is just so much stuff that is gated behind content that 99% of the playerbase doesn't care/know about. and i'm not asking for it to be anything more than cosmetic
    (1)

  7. #7
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Honestly they need to bring something in to replace Garo at the bear minimum. I get that we're unlikely to get a repeat of that event since Garo is on a bit of a hiatus and it was a tie in event to commemorate the re-airing of the original season - but we need /something/ to replace it long term. I'd be all for other SE properties filling that void.
    (0)

  8. #8
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by grinkdaboy View Post
    i'm not saying make it compete with wow, i'm saying borrowing some of the few ideas blizzard does right with their pvp. pvp was designed as a core part of the game of wow from its inception, and obviously asking them to restructure it like that would not be feasible. i'm saying upgrade its reward structure, because there is just so much stuff that is gated behind content that 99% of the playerbase doesn't care/know about. and i'm not asking for it to be anything more than cosmetic
    Just letting you know why I never do it. Most other MMO's I played there was a gear incentive to pvp but FF14 has a formula and they sure are sticking with it. No gear the only other thing to attract people would be some type of grindable cosmetics.

    They obviously have no problem with this concept if you have ever done the Yokai event but when it comes to pvp they seem confused what to do with it.
    (0)

  9. #9
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,489
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by grinkdaboy View Post
    -snip-
    I absolutely agree that Feast and it's rankings are incredibly flawed, and the sooner they either properly overhaul ranking seasons (if not entirely scrap them), the better. I still stand by thinking the biggest problem with the devs and their PvP "team" for Feast rankings is that they are unwilling to stagger (and maybe shorthen) the seasons to start and/end during patch lulls, rather then when every new content patch goes live- which inevitably takes attention away from it from all but the most diehard. They have plenty of patch lulls that they're trying to pad out with Moogle tomestones, when they could just as easily start having ranking seasons start at these times as well instead of making it compete with new raids, side-content and trials.

    Quote Originally Posted by grinkdaboy View Post
    1) Wolfsmarks to Wolfcollar Conversions
    immediately i think this would get people back into playing pvp. i think a rate of 5k, or 10k, or 20k for 1 wolfscollars would work. this would still shape up to be a significant time investment.


    No. Wolfmarks are participation trash. You get them for queuing Frontlines and can basically do nothing so long as your party doesn't notice/care to kick you. The tomestone/marks difference from being the 1st place team to 3rd place team are insignificant. They have no business being a back-route to something that required Feast seasonal participation. The real problem with Wolfcollars is that the devs have all but stopped caring about adding anything to them outside of pity weapons for newer jobs. If they want to do anything to Wolfcollars, it really shouldn't go beyond increasing the collars awarded per rank or decreasing the collars for each weapon.

    However-

    Quote Originally Posted by grinkdaboy View Post
    3) Allow the purchase of recolor top 100 ranked armor/mounts
    basically just make it spaced per expansion. in this hypothetical, if you wanted to buy the ranked pvp gear from this season, you would need to wait until endwalker. to compensate this could be significantly more expensive to buy with wolfscollars.
    I can sort of get on-board with this. The devs have already shown they have no problem reskinning/recoloring things from different content to some other unrelated content as rewards (hello, red 100 wins Onsal Hakir Construct mount for Unreal rewards). The technicality here is that this doesn't actually give 100 ranked rewards elsewhere (Yoshida said that won't happen, if you still believe everything he says); you could immediately identify whether it was a ranked reward or bought through other means.

    Honestly? I think on the PvP front (especially Frontlines) they need more incentives to put in effort to win. The 100 wins mounts are a good incentive (if not a little exasperating), but everything else is bought with Wolfmarks and are cheap enough to have a set of something in under a day or two of queuing. "I don't care, I'm just here for marks/tomestones." Why not? the pity prizes for the losing teams are almost as good as the winning one.

    I'd suggest a new currency for PvP separate from Wolfmarks, I dunno, call them Wolftags. Something you'd only get awarded for being on the winning team(s)- like 3 per win (and maybe award 2nd place just 1 for not being the losing team). Next time (maybe in 2022???) they add new PvP gear the undyeable versions can be bought with Wolfmarks, like Garo in the Goldsaucer. If you want the dyeable versions, you buy them with the new currency. Like 5 for body/leg pieces, 3 for everything else. The "I don't need to try" mentality actually needs one stick instead of a dozen carrots outside of the 100 win achievement mounts.
    (1)
    Last edited by Cidel; 04-07-2021 at 10:03 AM.

  10. #10
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    I think adding more desirable carrots like rank mount reskins would go a long way. Personally i enjoy the duels in this game but the delay between skins is slightly annoying if they tightened that up I could see more people playing.
    (0)

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