Quote Originally Posted by Liam_Harper View Post
It's strange design that it starts harder while leveling, then becomes more faceroll as you reach max level, but that's the way it is.
It's not a strange design. The reason max level dungeons are easy is because gear progression is important in an MMO. You need to feel that your better gear is making content easier. A party that just reached the minimum item level to qualify for these recent expert dungeons would probably take a really long time to kill everything.

There is an argument to be made that our gear is too impactful and that it shouldn't be that just having crafted gear makes the expert dungeons not even require a healer.