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  1. #1
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,067
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Liam_Harper View Post
    It's strange design that it starts harder while leveling, then becomes more faceroll as you reach max level, but that's the way it is.
    It's not a strange design. The reason max level dungeons are easy is because gear progression is important in an MMO. You need to feel that your better gear is making content easier. A party that just reached the minimum item level to qualify for these recent expert dungeons would probably take a really long time to kill everything.

    There is an argument to be made that our gear is too impactful and that it shouldn't be that just having crafted gear makes the expert dungeons not even require a healer.
    (2)

  2. #2
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Jeeqbit View Post
    There is an argument to be made that our gear is too impactful and that it shouldn't be that just having crafted gear makes the expert dungeons not even require a healer.
    Especially since each expacs endgame dungeons (50/60/70/80) have a wider gap between min ilvl and when they start synching players down than the dungeons you run mid expac do.
    The endgame stuff legit let's you faceroll it harder.
    (1)