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  1. #21
    Player
    E4EO's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    306
    Character
    Samuel Wolcott
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    All of the healers, including WHM. I know WHM wasn't in the best spot in SB, but Glare Mage is not fun at all, despite it being the best. Too many potent, low CD oGCD's, you can go a whole dungeon without using 1 Aflatus spell with nothing to keep you engaged.

    I have a feeling they'll get a major rework given almost 2-f cking-years of complaining, whether
    or not they embrace the green DPS or make healing more engaging, only time'll tell with that.
    (7)

  2. #22
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    Hilarious how DRK was the poster child of SHB yet most players agree it's the tank in most need of a rework
    (8)

  3. #23
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Tranquilmelody7 View Post
    Hilarious how DRK was the poster child of SHB yet most players agree it's the tank in most need of a rework
    It is becoming tradition at this point. MNK was the poster job of Stormblood and it was so hated on launch they gave it so many buffs over the course of every patch that it accidentally became good for a short while in spite of everything. (I miss you everyday, Double TK)

    The main issue with DRK's handling from SB to ShB I feel is that they took away aspects that drew people to the job instead of making them less painful to use. As an example, Dark Arts was contentious because it was very spammy, so instead of giving DRK more things to spend MP on to make DA less of a hand-destroyer, they took everything away and made TBN and Edge/Flood the only MP spenders.

    I now morbidly anticipate how PLD will somehow be screwed up come Endwalker.
    (8)

  4. #24
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    709
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by VentVanitas View Post
    It is becoming tradition at this point. MNK was the poster job of Stormblood and it was so hated on launch they gave it so many buffs over the course of every patch that it accidentally became good for a short while in spite of everything. (I miss you everyday, Double TK)

    The main issue with DRK's handling from SB to ShB I feel is that they took away aspects that drew people to the job instead of making them less painful to use. As an example, Dark Arts was contentious because it was very spammy, so instead of giving DRK more things to spend MP on to make DA less of a hand-destroyer, they took everything away and made TBN and Edge/Flood the only MP spenders.

    I now morbidly anticipate how PLD will somehow be screwed up come Endwalker.
    They didn't even buff Monk that much during Stormblood, most of what it received was quality of life because Stormblood Monk on launch had a huge number of playability problems. TK Monk only came about because they finally gave monk a halfway decent cooldown on Perfect Balance rather than having it be 3 minutes (six times what Blood of the Dragon and Enochian were!), while most of the other changes were largely about making Brotherhood less terrible (making it effect the user and making it not overwrite other Monk's brotherhoods for Chakra generation).

    The only "true" Buff Monk received was in 4.5 when they tried to coax people to actually play the job with a 1% buff to Fists of Fire while they were saying they were taking feedback on the job (which history has shown that they weren't).

    The reason Monk is still so starved for needing a rework is that there's still issues with it dating back to forever, it now lacks a central mechanic at all, it's supporting mechanic itself is underdeveloped, and the job doesn't have an identity at all after they gave its identity to Samurai in Stormblood without giving consideration for what the job would be for two full expansions.
    (7)
    Last edited by SpeckledBurd; 03-25-2021 at 04:00 AM.

  5. #25
    Player
    Keramory's Avatar
    Join Date
    Mar 2011
    Posts
    600
    Character
    Lee Keramory
    World
    Famfrit
    Main Class
    Conjurer Lv 100
    Bard and SMN will hopefully see the biggest changes. Bard I have a lot of hope in. I'm guessing dancer sidelined the job a bit but they've proven they've gotten Bard right before and they can easily do it again. While I doubt it'll happen, we have enough support jobs at this point that they can risk giving more support utility and less DPS to all 3 without worrying about people being elitist about taking particular jobs for content. It'd nice to see Bard back at more of a support role.

    SMN (and by extension Sch) I have zero faith in them fixing correctly. They don't know what they want out of the class and the community is harshly divided between what it was when it first came out vs the idea of a summoner from FFXI (or other FF titles). As a result we have a mess of both. What are we going to have, now 3 giant "ultimate" summons to weave through, with the 3 we already have doing their normal thing? They're just going to be stuck with more bloat.

    Personal solution, have the class function however you want with straight DD or DoTs, but have the egis do it, in it's entirety. Just set up the action bar as you normally would for any class after the egi is summoned. You click bio, your egi bios. You painflare, the egi painflares. Then they can figure out how to weave the actions as they do with every class but with different egis. You now have the best of both worlds
    (4)

  6. #26
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    991
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Keramory View Post
    Bard and SMN will hopefully see the biggest changes. Bard I have a lot of hope in. I'm guessing dancer sidelined the job a bit but they've proven they've gotten Bard right before and they can easily do it again. While I doubt it'll happen, we have enough support jobs at this point that they can risk giving more support utility and less DPS to all 3 without worrying about people being elitist about taking particular jobs for content. It'd nice to see Bard back at more of a support role.

    SMN (and by extension Sch) I have zero faith in them fixing correctly. They don't know what they want out of the class and the community is harshly divided between what it was when it first came out vs the idea of a summoner from FFXI (or other FF titles). As a result we have a mess of both. What are we going to have, now 3 giant "ultimate" summons to weave through, with the 3 we already have doing their normal thing? They're just going to be stuck with more bloat.

    Personal solution, have the class function however you want with straight DD or DoTs, but have the egis do it, in it's entirety. Just set up the action bar as you normally would for any class after the egi is summoned. You click bio, your egi bios. You painflare, the egi painflares. Then they can figure out how to weave the actions as they do with every class but with different egis. You now have the best of both worlds
    Yes Bard and Summoner are the only 2 jobs I’m mostly looking forward to seeing how they change in 6.0
    (1)

  7. #27
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by E4EO View Post
    All of the healers, including WHM. I know WHM wasn't in the best spot in SB, but Glare Mage is not fun at all, despite it being the best. Too many potent, low CD oGCD's, you can go a whole dungeon without using 1 Aflatus spell with nothing to keep you engaged.
    Right? I feel like I'm taking crazy pills sometimes. "Oh all three healers are so boring spamming one spell all day long" "So anyway here's why that's a tragedy on Scholar and Astro and why White Mage is NEARLY PERFECT!"

    Glare. Glare. Glare. Glare. Glare.
    (11)

  8. #28
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Leave NIN alone! NIN is great!

    (Of course, tweaks and upgrades are great, but no major reworks or needed or wanted.)
    (1)

  9. #29
    Player
    darcstar62's Avatar
    Join Date
    Dec 2017
    Posts
    54
    Character
    Cailee Caitlen
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Another SMN here that's actually ok with the job in general. Yes, dying is punishing, but I don't see that as necessarily a bad thing - recovery is part of the challenge of the job. And we all know that pets' responsiveness is bad, but I don't want to see them ax pets completely because of it. I don't think it needs the "tear it down and start over" approach.
    (4)

  10. #30
    Player
    LilyPendragon's Avatar
    Join Date
    Aug 2011
    Posts
    156
    Character
    Jasnah Kohlin
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Semirhage View Post
    Right? I feel like I'm taking crazy pills sometimes. "Oh all three healers are so boring spamming one spell all day long" "So anyway here's why that's a tragedy on Scholar and Astro and why White Mage is NEARLY PERFECT!"

    Glare. Glare. Glare. Glare. Glare.
    Yep, AST and SCH have their issues, but they're way more engaging to play than WHM. At least Astro keeps me busy playing Yu-Gi-Oh in between Malefics when I'm not healing, WHM is just so unsatisfying to play.
    (1)

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