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  1. #21
    Player
    Ariel_Valmont's Avatar
    Join Date
    Jan 2015
    Posts
    324
    Character
    Bella Ciao
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Karshan View Post
    ... 80 rotation is a lot more important to learn.
    The setup is still subjective to user preferences. And what your suggesting really comes down to user preference as well.

    Some people learn better by having it explained to them and setting it all up before hand, others would rather just dive in play the game and set it up along the way.

    I can see where someone who is completely new to MMOs might have trouble at first with setting up the bars. And some of those suggestions may work for them.
    (1)

  2. #22
    Player
    Ariel_Valmont's Avatar
    Join Date
    Jan 2015
    Posts
    324
    Character
    Bella Ciao
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Grimoire-M View Post
    Well to be fair the default WASD controls are an active detriment to most rotations just because they forcibly combine the hotbars and movement/camera binds in a manner that makes both feel cramped. In pretty much every MMO I swap it out immediately and use the same setup I have used since I was a kid.

    The reason WASD remains popular is purely because it overlaps better with action games that copied their standard controls from 90s FPS titles. Once you actually have to press 12-18 buttons regularly on top of movement and camera management an RTS setup works way better.
    I’d never really thought about moving the movement controls over into the central part of the keyboard, I can see where that could help some people.

    I was playing those 90s FPS titles and used to controlling the camera with the mouse, a multi button mouse & modifier keys go along way for making 12 to 18 buttons extremely manageable without a lot of awkward effort.
    (2)

  3. #23
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,167
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ariel_Valmont View Post
    The setup is still subjective to user preferences. And what your suggesting really comes down to user preference as well.
    User preferences can be, and often are, wrong.

    For example, someone who plays with only one hand on the keyboard would be wrong to assign their core combat actions to a 12 button hotbar bound to ctrl+alt+1 through ctrl+alt+equalsign.

    A healer who clicks the party list to target and clicks their actions to execute them would be wrong to put the party list on the left edge of the screen and their action bars on the right edge of the screen.

    I don't want to contribute to derailing this thread further. If you want to continue arguing with me about UI customization, please take an undergrad intro to human-computer interaction and start a new topic and I'll be happy to reply to that one.
    (1)
    Error 3102 Club, Order of the 52nd Hour

  4. #24
    Player
    Ariel_Valmont's Avatar
    Join Date
    Jan 2015
    Posts
    324
    Character
    Bella Ciao
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Rongway View Post
    User preferences can be, and often are, wrong.

    For example, someone who plays with only one hand on the keyboard would be wrong to assign their core combat actions to a 12 button hotbar bound to ctrl+alt+1 through ctrl+alt+equalsign.

    A healer who clicks the party list to target and clicks their actions to execute them would be wrong to put the party list on the left edge of the screen and their action bars on the right edge of the screen.

    I don't want to contribute to derailing this thread further. If you want to continue arguing with me about UI customization, please take an undergrad intro to human-computer interaction and start a new topic and I'll be happy to reply to that one.
    Seems like an aweful a lot of assumptions and hypotheticals. What works for you isn’t necessarily going to work for anyone else. You don’t need an undergrad human computer interaction to discuss UI customization, get over yourself.
    (2)

  5. #25
    Player
    darcstar62's Avatar
    Join Date
    Dec 2017
    Posts
    54
    Character
    Cailee Caitlen
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Summoner is very difficult to get useable due to the amount of massive button-bloat it has. I reconfigured my hotbars 3 times before I finally got to a layout that felt natural and efficient. As others have said, if you're having trouble "getting it", https://www.akhmorning.com/jobs/smn/ has a lot of helpful information.
    (0)

  6. #26
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Grimoire-M View Post
    Once you actually have to press 12-18 buttons regularly on top of movement and camera management an RTS setup works way better.
    What is an RTS setup?
    The only RTS I've played is StarCraft 64.
    (2)

  7. #27
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by ItMe View Post
    What is an RTS setup?
    The only RTS I've played is StarCraft 64.
    Most RTS binds focus on making the middle two rows (QWERTY/ASDFGH for most keyboards) handle as many context sensitive actions as possible (for buildings its upgrade/unit queues, for units its attacks, movement, and special abilities) then dedicate Ctrl/Alt/Shift and the number and F-number bars to handling camera hotspots and control groups, but the general case is that whatever's on ASDF is usually filling the role of your core controls, and everything else is segmented according to what the designers thought would be intuitive, and generally you don't want to be deviating from that unless you're doing something specific.

    How that translates to my binds personally is I assign the most generic action I'm expected to press often to F (for healers I usually put Cure I equivalents there despite this game discouraging their use, for everyone else its their default attack) and I clamp sections of my rotation that fill similar roles to each row or column based on how little I want to move my fingers. Usually that means anything on 56/TY/GH/BN gets assigned to oGCDs while longer cooldowns go on 1-4 and QWER and I generally avoid using alt/ctrl/shift until it's strictly necessary, or for actions I want to keep in the same place across characters, like Role Actions and Limit Break/Sprint. I keep the same F-number key and Tab target setups as the default and have Shift for the Pet Hotbar, focus target, and Duty Actions.
    (0)

  8. #28
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    I can honestly say that playing this on controller is amazing.

    It still has its own issues, but in terms of ability use, I wouldn't play it any other way. I would heavily suggest that people look into trying out playing with controller, leveling a new job is a perfect time to do it. A few jobs have some ability bloat that makes it tough, but overall it's easy enough to get around.
    (0)

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