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  1. #51
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,720
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Shougun View Post
    This one is cheap but I didn't see anyone mention big red (not that I read super hard though lol):

    I remember watching Dalamud grow large in the sky, the one time assaults by the Garleans, the final days when all the towns were under siege, the only thing you can hear is answers, and Atomos vomiting undead and voidkin at camps with anima rewards like super pez time. And sometimes people would just biff it at the camp haha (if you didn't run away right after warping in).

    NMs that dropped unique items.

    The gil glitch, of course.

    Tanaka classes where after leveling everything you could kit yourself out via the open cross class system to be a mage tank god lol.

    Thaumaturge having a kit that looks nothing like it's current one, phantom darts anyone? xD.

    Getting rofl stomped by those trees in the Gridania region.

    Changing your job mid dungeon for whatever the content was weak against. Oh that there was actual elemental weaknesses.

    The gorgeous animations and crisp models. Also the 45 second menu delays and solid 5 moons long animation locks.

    I remember when the miners guild was great. :3. . .

    Companions that were actually pretty cool. I had the thesaurus lalafell and balmung's eRP spirit avatar miqote.

    People talking about flash on Paladin, ooof lol.. I remember. . . 123 123 123 123 123, what's that? AoE time? okay.. 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4. Paladin has come a long way, hope they keep doing neat things with it as I love what they've done so far.

    When goobbue would eat other monsters, or snurbles might heal or raise you.
    Aside from the PLD and gil glitch those are all things I really miss.
    (1)

  2. #52
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by ReynTime View Post
    Aside from the PLD and gil glitch those are all things I really miss.
    Yeah I saw people taking dunk shots so I tried to play both sweet and salty. :P
    (1)

  3. #53
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    About the only thing from 1.0 that I miss were the environmental interactions.

    The class stuff and being able to swap jobs in dungeons was dumb.
    (0)

  4. #54
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    About the only thing from 1.0 that I miss were the environmental interactions.

    The class stuff and being able to swap jobs in dungeons was dumb.
    I'm actually of the mind that they should just dump the cross class system entirely at this point. It's a vestigial system that only damages identity at this point (although it is very budget friendly solution). Rather than giving each tank a theme'd to their job defense skill we get one same looking skill. Even if the % and seconds and stuff was the same, it would be better that it was to the job animation based at least, but potentially there could be minor differences to add a tiny bit more flavor without massive damage to balance. Like obviously each tank needs a provoke, but they don't have to literally look the same. Under the the description of the skill simply use the word 'provokes' the enemy to give players a sense of coherence cross the jobs. It's not like healers get confused how to heal when they switch to different named 'cure potency X' jobs (at least most of them . . lol).

    Love cross class in tactics, and it allowed wild things in FFXI, but it just never seemed to click for FFXIV and only caused problems. Although I do want to say it was cool as Paladin to have raise and stoneskin (not that stoneskin was particularly 'cool' spell when you get down to using it over and over or pre-pulls, these days it would probably be an oGCD on cooldown), but the idea of having white magic was nice. Most of those feelings were swept away in the later FFXIV Paladin though (love my Confiteor), with our bomb tier clemency and holy magics. If they're feeling particularly dangerous maybe they'll grant Paladin a raise that shares cooldown with Hallowed Ground or something wacky (maybe also cuts cooldown timer slightly).

    The job changing in the dungeon did cause "if you don't have these jobs then you're not invited". I think if you could change when unsync that could be cool (now) but during regular roulette it'd just be an issue certainly.

    I definitely miss the animations, monster interactions, unique nm items, companions, and the like.

    Also the Ascians in 1.0 were pretty cool looking, the element they didn't have shadows was also kind of fun cause then you'd be staring at everyone's feet lol.
    (1)
    Last edited by Shougun; 03-17-2021 at 07:53 AM.

  5. #55
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,601
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Shougun View Post
    This one is cheap but I didn't see anyone mention big red (not that I read super hard though lol):

    I remember watching Dalamud grow large in the sky, the one time assaults by the Garleans, the final days when all the towns were under siege, the only thing you can hear is answers, and Atomos vomiting undead and voidkin at camps with anima rewards like super pez time. And sometimes people would just biff it at the camp haha (if you didn't run away right after warping in).

    NMs that dropped unique items.

    The gil glitch, of course.

    Tanaka classes where after leveling everything you could kit yourself out via the open cross class system to be a mage tank god lol.

    Thaumaturge having a kit that looks nothing like it's current one, phantom darts anyone? xD.

    Getting rofl stomped by those trees in the Gridania region.

    Changing your job mid dungeon for whatever the content was weak against. Oh that there was actual elemental weaknesses.

    The gorgeous animations and crisp models. Also the 45 second menu delays and solid 5 moons long animation locks.

    I remember when the miners guild was great. :3. . .

    Companions that were actually pretty cool. I had the thesaurus lalafell and balmung's eRP spirit avatar miqote.

    People talking about flash on Paladin, ooof lol.. I remember. . . 123 123 123 123 123, what's that? AoE time? okay.. 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4. Paladin has come a long way, hope they keep doing neat things with it as I love what they've done so far.

    When goobbue would eat other monsters, or snurbles might heal or raise you.
    Heh, now I want an Atomos PEZ dispenser
    (1)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  6. #56
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    I remember the memes when Dalamud started to fall... "That's no moon" or the majoras mask moon being pasted over it
    (1)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  7. #57
    Player
    Keramory's Avatar
    Join Date
    Mar 2011
    Posts
    600
    Character
    Lee Keramory
    World
    Famfrit
    Main Class
    Conjurer Lv 100
    Remember when you had to level your sword and shield SEPRATELY? Fun being a 50 Gladiator with a level 23 shield.

    Pep remembers. Pep tries hard to forget. But Pep remembers.
    (0)

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