Quote Originally Posted by Sidious View Post
Some will say "nothing", but they're quite wrong.

Option 2 is what Yoshi refers to as "basic consolidation" with the added bonus of free electable transfers. At the end of the day, it takes two full communities and smashes them together-- save the for the stragglers who opt to transfer elsewhere. No matter where they go, however, they will be joining a world that has two or more communities coexisting.

Option 4, when it was still an option, created new worlds from all of the current worlds collectively. It provided no structure to preserve communities. However, it had the added benefit of population control at the time of the merges. Also, the a new server's community would be established from the ground up as a "new" community unique to that server. This is as opposed to two pre-established communities coexisting, as we see in option 2.
but wouldnt the branches of each servers community who actually cared about being with eachother still choose to follow eachother to their server of choice regardless of either option? Do most linkshells in each server commune with eachother enough to know eachothers existence?
Im just wondering how established these "communities" are to where they need to be treated like holy porcelain dolls.

if you wanted to play with your friends and they wanted to play with you.... then wouldnt you guys follow eachother through either option? if your friends left you and you decided to go to that server.... doesnt that mean you guys arent that great of friends? idk, it just seems to me that the only people who need this type of guidence and structure are children.