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  1. #1
    Player
    gumas's Avatar
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    Jun 2016
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    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    i personally think its because the "setting" and the "atmosphere" of the game.

    in wow the setting is war, player can choose between alliance and horde and these 2 faction are always oppose each other, this alone shape the player mindset tend to be "hostile" the moment they see others, and the world in the game also encourage this.

    in FF14 however, fight between players are put on the background, the main theme of this game is adventure and fighting together against evil. the setting of this game is "band together" basically it encourage you to be nice and positive toward other player.

    i cant put it into words but basically FF14 did not focus like pvp, opposing each other, faction war or anything like that, these make people feel "at ease" and because of that there is no reason to be "jerk/jackass" toward other players. and on top of that everything surrounding FF14 outside combat just scream "having fun/silly stuff" with stuff like playing instrument, housing, furniture, pose, group pose, golden saucer, weird getup, etc.
    (9)

  2. #2
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by gumas View Post
    i personally think its because the "setting" and the "atmosphere" of the game.

    in wow the setting is war, player can choose between alliance and horde and these 2 faction are always oppose each other, this alone shape the player mindset tend to be "hostile" the moment they see others, and the world in the game also encourage this.

    in FF14 however, fight between players are put on the background, the main theme of this game is adventure and fighting together against evil. the setting of this game is "band together" basically it encourage you to be nice and positive toward other player.

    i cant put it into words but basically FF14 did not focus like pvp, opposing each other, faction war or anything like that, these make people feel "at ease" and because of that there is no reason to be "jerk/jackass" toward other players. and on top of that everything surrounding FF14 outside combat just scream "having fun/silly stuff" with stuff like playing instrument, housing, furniture, pose, group pose, golden saucer, weird getup, etc.
    I don't think faction wars have anything to do with why players are so hostile in WoW when it comes to player interactions. The design of the game at its core, however, is...as well as the general disdain between players and the dev team, which is the result of the core game design. lol Even so, this game's player base isn't any better depending on where you look, if not arguably worse in certain areas. Just in different ways. I think overall this community is more friendly, but I would never put it up on a pedestal.
    (4)
    Last edited by Vahlnir; 03-12-2021 at 11:41 AM.

  3. #3
    Player
    gumas's Avatar
    Join Date
    Jun 2016
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    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Vahlnir View Post
    I think overall this community is more friendly, but I would never put it up on a pedestal.
    indeed i think the community in this game is much more friendly than wow, but wow itself seems improving a little bit i guess? at least from my view, back in cata days the toxicity even showing in casual dungeon run, now in shadowlands everyone is surprisingly decent in casual dungeon run now, some people still quit the moment we got wiped but at least now they didnt say anything, i even see someone saying stuff like "hello/hi" at the start of dungeon now which for me is a massive improvement lol

    i think the influx of new players in both wow and ff14 does shift the community a bit, and thankfully toward positive side, mmorpg back in vanilla days or everquest days is so hard, now? everything is so easy, in wow enemy level is now sync to your level so you can go anywhere and still feel powerful, FF14 give you so many option to get exp from quest, levequest, fate, duty, etc.

    now the "hardcore" is much more tolerant at least on casual side
    (1)