From the context of how it impacts the game, however, RMT activities are significantly more destructive. Therein lies the rub. We have some people wanting to go scorched earth over a completely voluntary player-generated activity while failing to express that same zeal toward actors the encourage botting, hacking, account/item theft, and large scale market manipulations predicated on pushing players toward said services because legit play winds up taking too long. There's also that element of short circuiting progression where you can just swipe a credit card and go from A to Z, invalidating intended dev pathing and work outside the norm of content cycles. Merc'ing, as the legitimate cousin, otherwise becomes a problem in MMOs when players only participate in content if a hefty profit is involved, instead of the content standing on its own for tempting mid/long-term participation.
Again, though, people getting hot and heavy in private settings affects none of that. SE also objectively profits by allowing players to generate their own entertainment outside of the combat mechanics of the game. Anyone that actually respects RP should know you don't do the naughty stuff in public, and that doing so justifies any and all punishment that follows. But there's also a whole lot of whataboutism going on where it's just assumed RPers are all child predators, thus end all the RP. Never gonna happen.
18+ doesn't just mean sexy times. I'm in the later half of the 30s and very rarely find conversations with people under 25 to be engaging. Part of it is life experience, other parts is different priority. With how some people are acting, me trying to herd individuals in my age bracket should be considered an offense because I'm not including teens. And why stop there? Let's forbid girl gamer groups. LGBTQ? Keep that off their lawn. In the end, it feels more like these people won't be happy until the PF is destroyed, which runs 100% counter to why it was even implemented to begin with: To help people safely connect in ways outside of randomized, time-sensitive queuing. The best and fairest outcome they can hope for is a tab dedicated exclusive to RP, options to disable specific tabs from the All category, and for GMs to subsequently monitor, sort, and punish repeated mislabelings (which would also help immensely with the RMT ads). Creating scenarios involving fictional child victims or dismissing the responsibilities of parents letting their kids mess around on the net is otherwise getting us nowhere. When/if SE is ever presented with actionable legal queries by law enforcement, and not just nosy laypersons, you can also imagine they take it seriously and will fork over logs related to cited incidents. Logs also mean our in-game privacy is never guaranteed, but SE betraying player trust is something they should strive to avoid outside of the most extreme circumstances. Because that would be as disastrous, if not more so, than kicking RPers to the curb. Whatever in-game vigilantes we have need to chill. Report something if it seems off, but leave it at that. Something not going away just because they don't like it doesn't mean its bad or that any laws or ToS has been broken, however minimally legally binding the latter tends to be.
GMs not specifying actionable offenses, however, is BS. That's not how people learn from mistakes. Retaliatory behaviors can also be handled severely, but this tends to reflect the reality that game companies understaff their GMs and don't give them the means to act as they truly should for community benefit.