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  1. #1
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100

    Grand Company Supply and Provisioning

    Today marks the second week of the 8 week cycle and the first week where the huddled masses were more than prepared for what the grand companies were asking for, in advance.

    Does no one else see how completely backwards this system is?

    Every week from now on will be a repeat of this morning: Every single item will fill up in less than 5 seconds. It was literally 5 seconds as well, I counted. What this manages to accomplish is to ensure only a few receive a few seals per week. The rest are stuck. This goes for both people who wake up early enough to be at the counter when the clock ticks over, and those casual players who don't have time in the morning. The cause for all of this is the fact that every supply and provision being asked for has a set limit per server. A far more logical system, and really the only one that would work in the long run, would be a limit per player, set at a lower number.

    I expect many vocal protesters to show up in this thread stating that the current system is perfect because survival of the fittest and yada yada. I'll admit right here and now, I fish a lot. Ever since I got my golden rod, every week I'd be able to hand in, 8, 9, 10k seals worth of fish because I hoard everything like one of those crazy people on tv. I'm not innocent of screwing over the more casual players, but I knew that eventually that well would run dry. So yes, I enjoyed the more random system because it benefited me more than anyone else just due to my hoarding. That being said, I'd still prefer a per-individual limit. That way everybody wins.

    C'mon SE. This is a problem now, as shown by the amount of complaining within my linkshells and in public, and it's only going to get worse once the server merges happen. This should at least be acknowledged as a problem.

    Tl;Dr the current per-server provision/supply item cap is ridiculous. A per-player item cap makes much more sense.
    (28)

  2. #2
    Player
    neizero's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Nei Prime
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Yeah.... It's fine as it is. Why should Joe Casual get the same reward as someone who made the effort to get up early(or late w/e) and prepare their items in advance? Notice there is a risk involved in doing this as well. Risk vs Reward

    Seals are still slow, with or without provisioning.
    (0)

  3. #3
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    It's not fine as it is. I made the effort to get up early, as did most of the people I know, and it was still such a rapid fire spam fest that no one came out of it with any meaningful reward.

    This constant attitude of "me first me me me me" is getting really old too. Can no one else ever think of other players?

    Giving us a personal item limit would not affect you in any way. You'd still get to hand in your stuff, you'd still get to log in as early as you want, and you'd still get your seals. I don't see why anyone would be against a personal item limit.
    (16)

  4. #4
    Player
    neizero's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Nei Prime
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Maybe some of us find it kind of fun and exciting to have some competition at something? Its a game after all.

    Having said that, I wouldn't cry if they changed it to personal limit, I really don't care but I think there are more important things to fix.
    (0)

  5. #5
    Player
    Aldarin's Avatar
    Join Date
    Mar 2011
    Posts
    100
    Character
    Aldarin Blackwing
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    So I only recently began trying to do provisioning missions, and I say trying because it's more failing than anything.
    My main gathering class is fishing, and the fish provisioning is filled within minutes of the reset. This is utterly ridiculous for the casual player by essentially saying, "Oh, you couldn't get online right at the point of reset, well, to bad, sucks to be you." I think it would be a much better system if it was a per-person cap, not a per-server cap. At least that way casual players aren't screwed over.
    (11)

  6. #6
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    I agree with changing it to per person. Like you said you can get up early and make every effort to be there right when it resets and you'd still get screwed out of your rewards. I don't consider spamming the NPC to see who can get their items in first to really be any kind of a competition. It's like saying the first group to get into a behest is a competition. It's not.
    (8)

  7. #7
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Haven't experienced this problem cause I'm pretty much the only member of the Adder on my server, but I could definately see how this would be very annoying.

    They should implement a system that Adds a new Provision each time one is filled up AND put a personal cap on the number of provisions you can turn in.

    I don't think letting everyone have there own set of provisions would be bad, but i don't think it would be good either.
    (2)

  8. #8
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by neizero View Post
    Yeah.... It's fine as it is. Why should Joe Casual get the same reward as someone who made the effort to get up early(or late w/e) and prepare their items in advance? Notice there is a risk involved in doing this as well. Risk vs Reward

    Seals are still slow, with or without provisioning.
    Joe Casual and Joe Hardcore have the same ammount of fish, gotten the same way. Sure, Joe Hardcore probably got the fish faster, but they still have the exact same number of fish.

    Joe Hardcore is able to log in at the exact time when GC provision is reset and is able to spam enter before the others do the same. Joe Hardcore gets his seals.

    Joe Casual logs in just a few hours later, wanting to get some seals with his hard earned fish, but at that time, it's already 2000/2000 on fish. Joe Casual just got screwed over for weeks (depending on the item) because he weren't able to log in at one single precise moment, despite having everything he needed to get the seals.

    This sucks. Big time.

    And this has nothing to do with "instant gratification" or "casual bullshit" or whatever crap some people will surely spout. When items get MAX/MAX in literally SECONDS, we have a problem.


    Really, I hardly care about provisioning and only really exchange items when it's something I particularly have on the dozens, but I do agree that either an individual limit or higher caps are needed.

    Heck, Mistletoe got maxed in literally 10 seconds today, and Istory is a low pop server.
    (32)
    Last edited by AdvancedWind; 02-13-2012 at 01:20 AM.

  9. #9
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by AdvancedWind View Post
    Joe Casual and Joe Hardcore have the same ammount of fish, gotten the same way. Sure, Joe Hardcore probably got the fish faster, but they still have the exact same number of fish.

    Joe Hardcore is able to log in at the exact time when GC provision is reset and is able to spam enter before the others do the same. Joe Hardcore gets his seals.

    Joe Casual logs in just a few hours later, wanting to get some seals with his hard earned fish, but at that time, it's already 2000/2000 on fish. Joe Casual just got screwed over for weeks (depending on the item) because he weren't able to log in at one single precise moment, despite having everything he needed to get the seals.

    This sucks. Big time.

    And this has nothing to do with "instant gratification" or "casual bullshit" or whatever crap some people will surely spout. When items get MAX/MAX in literally SECONDS, we have a problem.


    Really, I hardly care about provisioning and only really exchange items when it's something I particularly have on the dozens, but I do agree that either an individual limit or higher caps are needed.

    Heck, Mistletoe got maxed in literally 10 seconds today, and Istory is a low pop server.
    Said much better than I did. Thank you.
    (6)

  10. #10
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Instead of being insulted by that video, I can't stop laughing.

    Well done I guess?
    (3)

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