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  1. #711
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Styrmwyda View Post
    Except this upcoming job will be a Melee DPS, while Dark Knight in FF14 is a tank.
    We can have Holy Dragoon as a tank because Dragoon is a melee DPS.
    (1)

  2. #712
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,213
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    If the melee job uses a scythe, it's most likely what Ran'jit used. He used a mix of ninjutsu mudras and melee combat arts. It is said he has mastered Gukumatz and he used his familiar in combat. When his dragon familiar merges with him, it's said his outfit changes where the dragon becomes part of his outfit. With the confirmation that this new melee job is going to share a similar place as Dragoon, it's a melee job with maiming gearset. This would make Ran'jit's outfit change a lot of sense - he essentially pulled something akin to Dragoon's Blood of the Dragon.

    Now this is a bit of a wild speculation, but based on some ARR dialogue, Coultenet Dailebaure (scion) also studied and saw common points between ninjutsu mudras and arcane geometries. More importantly, he fled to Radz-at-Han at some point to avoid capture at Mor Dhona when escaping the Crystal Braves. Seeing as how we're going to Radz-at-Han in 6.0, there might be some relation to the new melee job and the fighting style Ran'jit used if it turns out that the new job's storyline plot revolves around the new 6.0 locations eventually. This is also built on the speculation that Radz-At-Han is where we're going to get Island Sanctuary update with raising animals and making a farm, leading into some unique combat style where farmers developed a new fighting technique with a scythe. This is because scythes were originally an agricultural tool for mowing grass or reaping crops - which falls inline with the Island Sanctuary update.
    (1)

  3. #713
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,889
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kabooa View Post
    We can have Holy Dragoon as a tank because Dragoon is a melee DPS.
    I won't lie, I actually always wanted to see Holy Dragoon as a Tank Job since 2.0 release but they will obviously have to do a lot of work to make it unique from Dragoon since it has a role as a tank and the weapon of choice will have to be similar to Dragoon but handle differently on how they attack with it. They can even go for the Lance and Shield weapon for Holy Dragoon.


    Quote Originally Posted by AnotherPerson View Post
    If the melee job uses a scythe, it's most likely what Ran'jit used. He used a mix of ninjutsu mudras and melee combat arts. It is said he has mastered Gukumatz and he used his familiar in combat. When his dragon familiar merges with him, it's said his outfit changes where the dragon becomes part of his outfit. With the confirmation that this new melee job is going to share a similar place as Dragoon, it's a melee job with maiming gearset. This would make Ran'jit's outfit change a lot of sense - he essentially pulled something akin to Dragoon's Blood of the Dragon.

    Now this is a bit of a wild speculation, but based on some ARR dialogue, Coultenet Dailebaure (scion) also studied and saw common points between ninjutsu mudras and arcane geometries. More importantly, he fled to Radz-at-Han at some point to avoid capture at Mor Dhona when escaping the Crystal Braves. Seeing as how we're going to Radz-at-Han in 6.0, there might be some relation to the new melee job and the fighting style Ran'jit used if it turns out that the new job's storyline plot revolves around the new 6.0 locations eventually. This is also built on the speculation that Radz-At-Han is where we're going to get Island Sanctuary update with raising animals and making a farm, leading into some unique combat style where farmers developed a new fighting technique with a scythe. This is because scythes were originally an agricultural tool for mowing grass or reaping crops - which falls inline with the Island Sanctuary update.
    We can probably expect plenty of influence from Ran'jit if the weapon is a Scythe since he maybe a good starting point for their animation development.

    I still feel there maybe a good amount of influence from the FF11 Dark Knight as well if they are keeping the Death theme for even the new Melee DPS powers. As I stated before, a part of me suspects that the possible Scythe Melee DPS job maybe their attempt to revive the FF11 Scythe Death Knight as a new Job under a new name.
    (1)
    Last edited by EdwinLi; 02-21-2021 at 11:19 AM.

  4. #714
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Astrologian was based off a special job from Tactics (that only had 1 skill), so it could be that they'll pull the Fell Knight from Tactics as well. Scythe seems to be a pretty strong indicator, though something with a stronger lunar theme would be really nice I think.

    This wouldn't so much fit for Yoshi P's second shirt, but the first could've also been a clue for Rune Fencer, since the Arabic alphabet has a very 'runic' kind of look to it. I'm not really sure if I feel confident enough in any guess to say for certain.
    (0)

  5. #715
    Player
    testname's Avatar
    Join Date
    Jun 2017
    Posts
    232
    Character
    Rin Shima
    World
    Raiden
    Main Class
    Paladin Lv 90
    Next dps job is literally Gaia

    Close combat Hamer mage
    (1)

  6. #716
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,889
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by testname View Post
    Next dps job is literally Gaia

    Close combat Hamer mage
    Sorry but Time is being Compressed and all existence being denied.
    (2)

  7. #717
    Player
    Hank_Hotspur's Avatar
    Join Date
    Jul 2019
    Posts
    180
    Character
    Hank Hotspur
    World
    Exodus
    Main Class
    Red Mage Lv 90
    Personally I hope the FFT job we'll get is either Holy Knight/Templar, Rune Knight (incorrectly named "Lune Knight" in the PS1 version), or Sword Saint, which all revolve around being so good with a sword you can fire off magic slashes like Northswain's Strike or Shadowblade.

    I know people think we have plenty of sword using jobs, but personally I just want one melee DPS job that wears armor and uses a sword with some fantastical flair. Paladin is very holy-focused, stances with a shield (even glamming it away makes it apparent you're holding one), and is all about defense. Samurai is one of the strongest jobs theme-wise so it doesn't afford the fantasy of being anything other than a Samurai. Red Mage is you mostly using reused Black Mage animations while holding your sword upside down until you have enough mana to do your three sword attacks.

    So that's why I'm hoping for a job like TG Cid or another from FFT. I know a lot of people are predicting a scythe-user and think another sword job isn't needed, but I think having the only other Maiming gear using job also wield a polearm (in addition to DRG already having a purchasable scythe weapon model) would be a bigger disappointment
    (1)

  8. #718
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,870
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100


    When i think sycthe i think of the Pteroslaver thing Ranjit had going on with his "pet" "Beast"
    (2)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  9. #719
    Player
    Hank_Hotspur's Avatar
    Join Date
    Jul 2019
    Posts
    180
    Character
    Hank Hotspur
    World
    Exodus
    Main Class
    Red Mage Lv 90
    Thinking about it some, I think at the end of the day Ran'jit's special transformation was essentially The First's answer to a Dragoon: a "wyrm" empowered warrior with a polearm and scale armor. Since Dragons came to Hydaelyn some time after the shattering of Zodiark and the creation of the 13 Reflections, that means they only settled on The Source and would be absent from the reflections such as The First. I remember reading somewhere the developers referred to his "dragon" pet by a different term to distinguish it from the dragons we usually see.
    (1)

  10. #720
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    I think anything related to Ranjit would still be too similar to Dragoon.
    In order to add a new maiming job they need to distance it from Dragoon.

    If that's all we were going on, I'd go with a slow heavy-hitter, wielding Hammers or Maces. Maybe a new take on 'Rune Knight' using a hammer with a nordic theme and Rune magic.

    But there's also that loose hint at a scythe which makes things a little trickier.
    So what I would imagine the new job to be is something like...

    Ravager
    A new take on the Mystic Knight archetype, combining elemental magic with hard and fast melee attacks, combining the traits of Tactics Advanced 2's and XIII's Ravager roles, with a new weapon.
    It has it's lore roots in Mhach, they weren't all Black mages after all, and we see Ferdiad wield a scythe as well. It has a slight 'dark' aesthetic to it, similar to BLM, due to sharing it's roots.
    To contrast against Dragoon, it has more magical capabilities, while DRG has low MDef and HP-absorb sustain, Ravager instead has a magical defence boost as a personal sustain skill.
    It's job gauge could be kind of like a reverse RDM, the more it attacks, the more elemental aether it accumulates, and imbues it into attacks to augment and boost them in a couple of different ways, utilising a couple of different elements.
    (1)

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